View Full Version : Horribly Broken
DukeDevlin
07-30-2006, 03:51 PM
Since people love broken cards...:
Dissemble
BU
Sorcery
Threshold: Choose a card from target player's hand. Remove that card from the game.
Rampart
RR
Instant
Sacrifice X mountains. Target creature you control gets haste, trample, and +X/+0 until end of turn.
Brandish
WR
Sorcery
Remove target creature from the game. Brandish deals 5 damage to you.
Binge
GB
Sorcery
Pay X life. Reveal the top six cards from your library. Put all nonland cards with converted mana cost X into play, put all other cards revealed this way in the graveyard.
ShadowZ
07-30-2006, 08:00 PM
Dissemble
BU
Sorcery
Threshold: Choose a card from target player's hand. Remove that card from the game.
not broken at all, actually quite balanced
Berserk
RR
Instant
Pay X life. Target creature you control gets haste, trample, and +X/+0. Sacrifice that creature at end of turn.
now here is a broken card, T1:play a raging goblin, atk, T2:atk, play this ftw
Brandish
WR
Sorcery
Remove target creature from the game. Brandish deals 5 damage to you.
umm... I would say this card is pretty balance, slightly on the powerful side
Binge
GB
Sorcery
Pay X life. Put the top six cards from your library to your graveyard. All nonland cards with converted mana cost X can be put into play.
besides a big of rules/wording problems this card isnt too bad but can be extremely broken in some T1/1.5 cogs deck
Now here is a extremely broken card:
Disqualification - 0
artifact
disqualification cannot be countered
disqualification cannot be the target of spells or abilities
disqualification cannot be a creature
disqualification cannot lose its abilities
0:You win the Match. This ability cannot be the target of spells or abilities, use this ability only once each turn.
Hazen
07-31-2006, 09:42 AM
Berserk, aside from already being a card, is the only really broken one. Its like Channel + fireball, except instead of black lotus (or additional turns) you just use raging goblin, or another cheap creature with haste.
Binge doesn't seem too broken, but i'm sure vintage would snap it in half.
0 anyone?
ShadowZ
07-31-2006, 09:50 AM
Binge doesn't seem too broken, but i'm sure vintage would snap it in half.
0 anyone?
you can already put them into play for free, why would you do it for 0? do it for like 1 or 2 and a bunch of cantrip artifacts
[eefx]Mill_Man
07-31-2006, 10:07 AM
Berserk
RR
Instant
Pay X life. Target creature you control gets haste, trample, and +X/+0. Sacrifice that creature at end of turn.
Hmmm... lets see
1st turn:plains. savannah lions /isamaru.
2nd turn: monutain. rite of flame. Berserk. Pay 19 life. Swing withthe savvy lion. so unless they have any of these out you win. there may be some more.
kami of false hope.<<-I would feel stupid if this hapened to me. then again i wouldnt cast beserk then
isamaru.
some 1 converted mana cost wall
a 1 drop with al least 2 toughness.
this is broken. 2nd turn swing for 21. GG everybody
Hazen
07-31-2006, 10:22 AM
you can already put them into play for free, why would you do it for 0? do it for like 1 or 2 and a bunch of cantrip artifacts
to put all of them in the top 6 of your deck into play... :rolleyes:
1 is also pretty bad, you get welder, ancestrall recall, etc.
ShadowZ
07-31-2006, 10:31 AM
to put all of them in the top 6 of your deck into play... :rolleyes:
1 is also pretty bad, you get welder, ancestrall recall, etc.
oh thats what it is? I mis read the card, I thought it ment the top 6 as a draw back instead of you playing the cards from those top 6, man that is awful wording...
DukeDevlin
07-31-2006, 03:42 PM
fixed wording on some cards.
ShadowZ
08-02-2006, 12:09 PM
much better, also rampart is more balanced, and I dont think it needs the loss of life, or you could make it just X life, where X can be no greater than the # of mountains you control.
just some ideas, GJ at the changes
DukeDevlin
08-13-2006, 09:46 AM
A few more "broken cards"...not ridiculously broken, but broken nonetheless...
-Spells-
Remnant
WU
Instant
Remove target creature from the game. That creature's controllers puts a copy token of that creature into play.
Reinstate
WR
Instant
Reinstate cannot be countered by spells or abilities.
Return to play target permanent you control that was destroyed this turn.
Misunderstood
BR
Instant
Creatures cannot activate any abilities (this includes mana abilities) this turn.
Destroy target creature that activated an abilitiy this turn.
Sync (blue card)
3
Sorcery
When Sync is played, it becomes the color of the mana used to play it. Sync deals 2 damage to each creature sharing a color with it.
Redhanded
1RR
Instant
Redhanded deals 5 damage to target equipped creature. If the creature is destroyed in this way, remove the attached equipment from the game.
SpasticMonkey418
08-14-2006, 03:27 PM
i fail to see how brandish is broken. its basically a worse Swords to Plowshares. it has a cmc of 2, its multicolored, not an instant, and it hurts you.
ShadowZ
08-14-2006, 06:03 PM
i fail to see how brandish is broken. its basically a worse Swords to Plowshares. it has a cmc of 2, its multicolored, not an instant, and it hurts you.
not everything can be as powerful as STP, as for the new cards:
A few more "broken cards"...not ridiculously broken, but broken nonetheless...
-Spells-
Remnant
WU
Instant
Remove target creature from the game. That creature's controllers puts a copy token of that creature into play.
a pretty interesting card, I wouldnt say broken, but it is really nice in that it can counter targeted removal, save a creature from combat, and let a creature use its CIP ability again. IMO a little over costed (otherworldly journy) but a cool card none the less. Oh and it prevents an opponets creature from attacking by giving the new token Summoning sickness
Reinstate
WR
Instant
Reinstate cannot be countered by spells or abilities.
Return to play target permanent you control that was destroyed this turn.
A card not in play isnt a permanent, so it would be best if you had it say something like "put a card from your graveyard into play that was destroyed this turn." besides that a pretty cool card, a lot like Remnant tho
Misunderstood
BR
Instant
Creatures cannot activate any abilities (this includes mana abilities) this turn.
Destroy target creature that activated an abilitiy this turn.
"until end of turn, creatures cannot use activated abilities this turn." no need to have the "this includes mana abilities" since they are activated abilities, the problem with this is that you can only use it AFTER creature activated ability because you have to have a legal target. Not over all broken, a rather meh card IMO.
Sync (blue card)
3
Sorcery
When Sync is played, it becomes the color of the mana used to play it. Sync deals 2 damage to each creature sharing a color with it.
I prefer engineered explosives, but this is ok. oh and "Sync is blue" should be in the rules text (see evermind)
Redhanded
1RR
Instant
Redhanded deals 5 damage to target equipped creature. If the creature is destroyed in this way, remove the attached equipment from the game.
might as well say "destroy target jitte and the creature on it) sorta stinks that the card is red since paladin is the card that uses it the most and he is pro red, again not a broken card, just a 'meh' card
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