Mad Mike
07-27-2006, 12:24 PM
So I volunteered for Card of the Day, and missed a cutoff for one of them! D'oh!
Anyways I figured since I took the time to write them, I might as well post them. Here are my reviews for the last two cards of the day. Feel free to agree, or dissagree with me. Open discussion is always good!
Enjoy!
Tuesday –
Name: Parting Shot
Rarity: Uncommon
Type: Strike – Cannon
Intercept: 6
Force: 4
Payment Costs: 2 Green, 1 Yellow
Card Effect: Yellow -> When you counterattack, charge your red zone. Use only once.
Flavor Text: " When it's time to say goodbye, sometimes a cannonball says it best."
A card like "Parting Shot" can make or break your game. For a pretty high cost you can charge your Red Zone. Which is pretty tough to do. However the Force is only as strong as the Opening Attack. If you play this card you need to make sure you have a deck that can back it up. Something that could help your Sig. move go off sooner. This would be a good card to have 4x of because the sooner you play it, the sooner you charge that Red Zone without having to defend there.
And that's always a good thing.
My Rating - 3/5
Wednesday –
Name: Captain Barbossa – Cursed Mutineer
Card#: 135
Rarity: Rare
Type: Ally – Dark
Payment Costs: 1 Red
Card Effect: Yellow -> When you counterattack from Captain Barbossa's zone, your opponent charges one of your zones. Use only once per turn.
Flavor Text: "Here there be monsters!"
The Captain is a great "charge" card. Forcing your opponenet to charge one of your zones is like saying "Ok... go ahead and get ready for my Sig. Move". True to his persona, the Captain is just nasty. For such a low cost this is a must for any kind of "Charge Deck" or an "Ally Deck".
My Rating - 4/5
Anyways I figured since I took the time to write them, I might as well post them. Here are my reviews for the last two cards of the day. Feel free to agree, or dissagree with me. Open discussion is always good!
Enjoy!
Tuesday –
Name: Parting Shot
Rarity: Uncommon
Type: Strike – Cannon
Intercept: 6
Force: 4
Payment Costs: 2 Green, 1 Yellow
Card Effect: Yellow -> When you counterattack, charge your red zone. Use only once.
Flavor Text: " When it's time to say goodbye, sometimes a cannonball says it best."
A card like "Parting Shot" can make or break your game. For a pretty high cost you can charge your Red Zone. Which is pretty tough to do. However the Force is only as strong as the Opening Attack. If you play this card you need to make sure you have a deck that can back it up. Something that could help your Sig. move go off sooner. This would be a good card to have 4x of because the sooner you play it, the sooner you charge that Red Zone without having to defend there.
And that's always a good thing.
My Rating - 3/5
Wednesday –
Name: Captain Barbossa – Cursed Mutineer
Card#: 135
Rarity: Rare
Type: Ally – Dark
Payment Costs: 1 Red
Card Effect: Yellow -> When you counterattack from Captain Barbossa's zone, your opponent charges one of your zones. Use only once per turn.
Flavor Text: "Here there be monsters!"
The Captain is a great "charge" card. Forcing your opponenet to charge one of your zones is like saying "Ok... go ahead and get ready for my Sig. Move". True to his persona, the Captain is just nasty. For such a low cost this is a must for any kind of "Charge Deck" or an "Ally Deck".
My Rating - 4/5