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06-24-2006, 10:56 PM
[P] r i m a r y [L] o t u s [P] r e s e n t s
[A]n [O] u t e r [H] e a v e n [P] r o d u c t i o n


{{ `Lionheart` }}



N - i - n - j - a ~ s | 2 0
[3] Might Guy [Fervent Words]
[3] Asuma Sarutobi [Optimist]
[3] Rock Lee [No Talent]
[3] Kurenai Yuhi
[3] Neji Hyuga
[2] Naruto Uzumaki
[2] Sasuke Uchiha
[1] Iruka Umino [Scapegoat]

J - u - t - s - u ~ s | 1 9
[3] Cross-Shaped Shuriken
[3] Shadow Clone Jutsu
[3] Escape Jutsu
[3] Harem Jutsu
[3] Kunai
[2] Multi Shadow Clone Jutsu
[2] Tree-Climbing Training

M - i - s - s - o ~ n ~ s | 0 1
[1] Disaster of the Nine-Tailed Fox Spirit

Wow, I love this game. Just started today.

I hate facing several cards in the game, but Copycat Kakashi is a pain. Escape Jutsu takes care of him well, but I wanted him gone and done with. But I also didn't want to focus the deck on just beating him. So I came up with Shadow Clone Beatdown. Combined with Harem Jutsu, it demolishes anything my characters attacks in one hit and usually delivers me 2 prizes at the same time.

Kurenai Yuhi is possibly one of the best support cards I've ever seen in this game. Her effect should basically say "Keep this card as a support card. Add 3 attack to whatever car she's supporting." Combined with Might Guy and Rock Lee/Neji Hyuga, the force Rock and Neji become is just INSANE, with attacks of ten on turn 5, which currently nothing can equal. Currently I do have a Rock Lee - Genius of Efforts on hand, but since Guy has to be on the field for me to get his effects, I just might add in 1 just to see how it works.

Asuma Sarutobi - Optimist at turn 3 is an absolute BEAST. I actually just take hits so I can attack with him. I don't think there's anything till turn 6 that can match that.

Disaster of the Nine-Tailed Fox Spirit is a clean up card, 'nuff said. Iruka Umino - Scapegoat can actually take a hit for another ninja and doe for them too, which is damn nice. Still, I don't think he lives up to being that good, so I might ake him out for my third Multi Shadow Clone Jutsu or just add in another Naruto or Sasuke.

What do you guys think?

XvAtreyu20vX
06-25-2006, 04:33 AM
Not too bad, but there is much room for improvment.

A good note on building decks: It's not always a good idea to run 3 of each ninja in your deck. I understand that useing 3 of each Ninja will give you a higher chance of playing the Ninja your wanting to play, but it will hinder you in the long run as you wont beable to play as many different Ninja into play as you'd like.

Another thing I noticed, Escape Justu counters almost all of your aggressive Jutsu (Kunai, CSS, Shadow Clone, Multi-Shadow Clone..etc).

And I really wouldnt drop the Iruka, but instead add in another. He is really one of the best Ninja in the game right now. Being able to buffer the damage your head ninja takes can be a life saver.

A good idea to use with Gai is "Transform Jutsu". With this card, it will switch Gai's Combat and Support power, adding 6 power to the head ninja. And if the head ninja is a Genin with "Taijutsu" it adds 4 more power for a total of +10! And with all of that added power, Haveing Konohamaru [K. corps Formed!] wouldnt be a bad idea to use. Drawing that extra card from winning a battle is never a bad thing. :)

With a few changes, I can see this deck becoming pretty powerful.

Good job and good luck!

Oh, And you should check out www.bandaicg.com/naruto/forum.php Its the official Naruto TCG message board, you can chat, ask questions and get all of the help you could ask for. :)

sixsixsix666
06-25-2006, 11:21 AM
A good note on building decks: It's not always a good idea to run 3 of each ninja in your deck. I understand that useing 3 of each Ninja will give you a higher chance of playing the Ninja your wanting to play, but it will hinder you in the long run as you wont beable to play as many different Ninja into play as you'd like.

I hear ya. I designed my Water Deck with 3 Gozu and Meizu brothers. Also, I had 3 Haku. I never could play them :'(