View Full Version : please R/F please
[eefx]Mill_Man
06-12-2006, 12:56 PM
could some people please help with this deck. thanks
Lands 22
4 Godless Shrines
2 Caves of Kolios
2 Orzhov Basilica
2 Orzhova, the Church of Deals
6 Swamp
6 Plains
Non-creature spells 18
4 Hissing Miasma
2 Talon of Pain
4 Mortify
3 Faith’s Fetters
3 Pillory of the Sleepless
1 Debtor’s Knell
1 Storm Herd
Creature spells 20
2 Yosei the Morning Star
2 Kokusho the Evening Star
1 Ink Eyes, Servant of Oni
2 Ghost council of Orzhova
2 Kiku, Night’s Flower
2 Isamaru, Hound of Konda
2 Teysa Orzhov Scion
1 Patron of the Kitsune
1 Patron of the Nezumi
1 Angel of Despair
1 Blazing Archon
sainkaa
06-12-2006, 04:06 PM
well your mana curve is like 5-6.. which is pretty bad.. i would add in 4x kami (the ony u sac to stop battle) and some arena's.. drop the storm heard.. its not going to do anything here.
[eefx]Mill_Man
06-12-2006, 05:08 PM
sainnka: quick q? what is mana curve?? ill think about the arenas
D-Nice
06-12-2006, 05:18 PM
Mill_Man']sainnka: quick q? what is mana curve?? ill think about the arenashttp://www.pojo.biz/board/showthread.php?t=32754&highlight=manna+curve :)
[eefx]Mill_Man
06-14-2006, 03:41 PM
all right ive made a few changes could any one throw in a comment?
Lands 22
4 Godless Shrines
2 Caves of Kolios
2 Orzhov Basilica
2 Orzhova, the Church of Deals
6 Swamp
6 Plains
Non-creature spells 18
2 Hissing Miasma
2 Talon of Pain
4 Mortify
3 Faith’s Fetters
3 Pillory of the Sleepless
1 Debtor’s Knell
1 Storm Herd
Creature spells 20
2 Yosei the Morning Star
2 Kokusho the Evening Star
1 Ink Eyes, Servant of Oni
2 Ghost council of Orzhova
2 Isamaru, Hound of Konda
2 Teysa Orzhov Scion
1 Angel of Despair
1 Blazing Archon
2 Hand of Cruelty
2 Hand of honor
2 Blind Hunter
AKA:Battousai
06-14-2006, 05:21 PM
If your still wondering what Mana Curve is... I show a quick example.
1. they call it a curve because when laid out from lowest to highest converted mana cost. You should see where your Curve is.
2. such as most really fast decks usually look like this... the numbers are the mana cost and the amount of numbers is how many you have in the deck.
11111111
2222222222222222
33333333
4444
555
kinda like that. Notice how the curve peaks at the 2 mana cost. That means they'll most likely have the most play options at turn 2. Or even first turn, depending on mana accel. It Just shows you how your deck may play turn by turn. Or what you'd play in the order you'd want to.
Now yours has this mana curve.
11
2222
3333333333333
444444444
666666
77
9
(10)
See one problem here is your gap at the 5 mana costs. Then having 6 6's after it. It's good that it tapers off at the end because it's supposed to do that. And it's good that your curve peaks at the 3's. It's just for your deck. Your almost gonna depend on having alot of mana. without having 6 or more mana available around turn 6 you'd be hard pressed.
Another problem I see here is Talon of Pain. Either I'm missing something, or that isn't type 2 legal. You might need to find something to replace it.
Brockiflower
06-14-2006, 05:47 PM
If your still wondering what Mana Curve is... I show a quick example.
1. they call it a curve because when laid out from lowest to highest converted mana cost. You should see where your Curve is.
2. such as most really fast decks usually look like this... the numbers are the mana cost and the amount of numbers is how many you have in the deck.
11111111
2222222222222222
33333333
4444
555
kinda like that. Notice how the curve peaks at the 2 mana cost. That means they'll most likely have the most play options at turn 2. Or even first turn, depending on mana accel. It Just shows you how your deck may play turn by turn. Or what you'd play in the order you'd want to.
Now yours has this mana curve.
11
2222
3333333333333
444444444
666666
77
9
(10)
See one problem here is your gap at the 5 mana costs. Then having 6 6's after it. It's good that it tapers off at the end because it's supposed to do that. And it's good that your curve peaks at the 3's. It's just for your deck. Your almost gonna depend on having alot of mana. without having 6 or more mana available around turn 6 you'd be hard pressed.
Another problem I see here is Talon of Pain. Either I'm missing something, or that isn't type 2 legal. You might need to find something to replace it.
Good description!! Can I steal it for the newbie guide?
[eefx]Mill_Man
06-15-2006, 07:33 PM
AKA: ok so i get what youre sayin. and um where is the 6 sixes you see this is what i use for casual, but i really have no idea what to replace it with for type two? Has anybody thought that this deck is possibly reanimator?
so everyone what would you say to replace the 2x talon of pain?
Orzhov Pontiff
Droning Bureaucrats
Harrier Griffin
Ghostway
Shadow Lance
which ones do you all think will help the most in this sitchuation? right now im leaning toward either Shakow lance, Ghostway, or ozhov pontiff. im also thimking of putting the archon in the sideboard so it wont be dead weight against control decks or dimir.
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