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Crocagator
05-31-2006, 09:20 PM
Well, in legacy we learned that there is a spirit, but the only one really used anymore, and still not played alot, is tuski. In all of the next packs, we never did see a spirit, so I found them:

*=This card cannot be special summoned. This card returns to the owner's handduring the end phase of the turn this card is normal summoned or flipped face up.

Rouvnai
4 star
dark
feind/spirit
attack:1400
defense:1200
effect:
*. When this card returns to your hand, then you can remove one monster on the feild from the game.

Grave Spirit
3 star
dark
feind/spirit
attack: 1600
defence: 1200
effect:*.your opponet takes damage equal to the amount of spirits in your grave x100 every time it returns to your hand.

MORE IDEAS PLEASE!!!:)

dkates
05-31-2006, 09:41 PM
Rouvnai: Make it mandatory. The risk will offset some of the broken-ness.

Grave Spirit: Uh? I can't see the point of that effect; it would do a single-digit amount of damage. I'd suggest that you add a multiplier.

marhawkman
05-31-2006, 10:08 PM
Maybe 100* the total stars of your spirits?

Hmmm... you have inspired me to add a spirit to my Daikaiju.....

Additional Comment:
Kilaak (http://en.wikipedia.org/wiki/Alien_races_from_the_Godzilla_films#Kilaaks) Invader
L3/1200/2100
Dark/Rock/spirit
When flipped face up, flip summoned, or normal summoned, you may discard a card from your hand to search your deck for a L5 or higher monster and add it to your hand.

Ta Daaaa!