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View Full Version : good or bad...Airknight


king Kuriboh
05-20-2006, 08:11 AM
ok i posted my deck (itsw in my sig if you wanna check it out) and people saw Airknight and i had some negitive feedback and positive feed back. so what do you think about it. I think it is good because it is a light, gains advantage and it really has only one monster that it cant trample in a competitive deck (gks) Let me know

Archfiend of Chaos
05-20-2006, 08:26 AM
its alright but with lots of people playing goblin elite attack force(when they get their hands on one) its gonna need a mage power or united we stand...either that or many sakuretsu armors...dont froget the Spell Shileds or magic drains...
funny stuff in that sig!

~Soul~
05-20-2006, 08:28 AM
I get that all the time. -Airknight this, -Airknight that. They must be afraid of Parshath owning their Reapers and Frogs so they tell us to take it out.

Though only 1900 atk for a 1 tribute monster, Airknight is a great +1. Trample damage, light, and fairy for EOJ. So keep him in, don't let what everybody says influence every aspect of your deck.

5610
05-20-2006, 08:31 AM
Hey, all you need is one Parsath hit to change the game around.


Seriously, I've seen Parsaths draw the game winning card. It's always fun.

Lord Fury
05-20-2006, 08:37 AM
its alright but with lots of people playing goblin elite attack force(when they get their hands on one)


You're kidding, right? Absolutely nobody plays GEAF. Last format, it was teched for the first month of the new format, then appropriately discarded. Golblin Elite Attack Force is by no means being played enough to decrease Airknight use. Don't know what universe you're from, but in competitive play, we all know GEAF sucks. However, Cyber Dragon is a threat to Airknight's play. Cyber Dragon secondhandedly shuts down entire archetypes such as Zombies and Airknight based decks, and is much more than a "vanilla" as so many people like to call it. Airknight is still good, however, thanks to our friends BTH and Sakuretsu Armour, that help protect him and allow him to draw cards. Bottom Line: Use Airknight to punish weak flips, Frogs, and Scapegoats.

TonberryDoink
05-20-2006, 08:50 AM
I use blast with chain to boost airknight, as an alternative to sakuretsu.
That will take out any non-tribute monster, (except chainsaw insect, which suicides) so you get airknights effect during opponent's turn.
If opponent suicides a chainsaw insect.... you get to draw anyway.

Also, swords of concealing light/ book of moon are good with airknight.
BoM an attacking monster, then trample it next turn.

Yeah, he's a tribute, but you can get around that with the creator or celestial transformation.

I'm trying to think of cards that can cheat celestial transformation's side effect, so far I thought of interdimensional matter transporter. (if you set it the previous turn) :(
Also inferno reckless summon, then tribute the doomed airknight for zaborg, but that's a 4-card combo: (Airknight/CT/IRS/Zaborg)

Celestial Transformation (Enemy of Justice)
Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase.

Any other ideas for abusing Celestial Transformation?

Archfiend of Chaos
05-20-2006, 08:54 AM
You're kidding, right? Absolutely nobody plays GEAF. Last format, it was teched for the first month of the new format, then appropriately discarded. Golblin Elite Attack Force is by no means being played enough to decrease Airknight use. Don't know what universe you're from, but in competitive play, we all know GEAF sucks. However, Cyber Dragon is a threat to Airknight's play. Cyber Dragon secondhandedly shuts down entire archetypes such as Zombies and Airknight based decks, and is much more than a "vanilla" as so many people like to call it. Airknight is still good, however, thanks to our friends BTH and Sakuretsu Armour, that help protect him and allow him to draw cards. Bottom Line: Use Airknight to punish weak flips, Frogs, and Scapegoats. sorry i wasent specific enough i ment other crap as well as what you said about the cyber dragon I have seen alot of people play those underated GEAF, GAT, and that weird Undomitable fighter lei lei. at a tounament i went to, i had to play 4 people 2 of them had a GEAF's and another guy had a deck around the Goblins.I however agree with everything in black :) and also calm down its just a post no need to insult and degrade me for such a reason keep the peace...and i never said that GEAF would lower its playabilaty all i said is that it is much happier with a magepower or something to protect it from that "threat"

AncientGearLord
05-20-2006, 08:55 AM
You're kidding, right? Absolutely nobody plays GEAF. Last format, it was teched for the first month of the new format, then appropriately discarded. Golblin Elite Attack Force is by no means being played enough to decrease Airknight use. Don't know what universe you're from, but in competitive play, we all know GEAF sucks. However, Cyber Dragon is a threat to Airknight's play. Cyber Dragon secondhandedly shuts down entire archetypes such as Zombies and Airknight based decks, and is much more than a "vanilla" as so many people like to call it. Airknight is still good, however, thanks to our friends BTH and Sakuretsu Armour, that help protect him and allow him to draw cards. Bottom Line: Use Airknight to punish weak flips, Frogs, and Scapegoats.

Hey hey hey. I play with GEAF in my Monarch/Metamorphosis deck in 3s. Hes a good card. Got me second place at my local tournament.

Shaheed
05-20-2006, 09:00 AM
airknight is the second best trib. jinzo being the best. airknight does not depend on wat ure opponenet plays but rather on wat u play

Ordyh
05-20-2006, 09:01 AM
i would only use it if i used 2 Enemy Controller/Royal Decree lineup =\

The Tourist
05-20-2006, 09:02 AM
we all know GEAF sucks

I'm sure not part of that "we". I love GEAF, but yeah,,,, to say nobody's playing Airknight, because of GEAF....
Well,,,, that's kinda of silly...:D

Airknight's kick-azz!!!!!! I summon him, blast a weak flip, or weak def monster, draw a card...HELLS YEAH!!!!! I know he can be taken down easy, but that's cool. I'm happy with just getting the trample off once, and a good draw card, because now he's good Chaos food....yummmy!!!!!!
It really sucks when Airknight get's snatched, and used against you. That's a crappy drawback....

I had a dek with 2 Airknights, 2 Mes' The Infernal Gen, with 3 Rush Reck's, other tasty stuff...pretty friggin fun!!!!!!

Archfiend of Chaos
05-20-2006, 09:04 AM
i never said that its playability is* endagered because of GEAF...

OneVato
05-20-2006, 09:08 AM
Last night, i won 2 duels from hammering a spirit reaper with him while Mirage Dragon was on standing next to him laughing, not to mention countless people activating Scapegoat when they're topdecking... I say use him, or at least side deck him and main him if your opponent isn't 100% aggro.

The Tourist
05-20-2006, 09:13 AM
i never said that its playability i endagered because of GEAF...


Well,,, not in those exact words, but...

Not a big deal anyways....

Maybe Cyber Dragon would of been a better example to use...;)

Archfiend of Chaos
05-20-2006, 09:20 AM
yes but i dident even imply it...what i did imply is to raise its attack beyond that of 2300...maybe i should of said Cyber Dragon...hmmm...

Lord of B.
05-20-2006, 09:23 AM
Airknight is good, but there is another +1 that takes its deck slot right now, and that is Zaborg. Zaborg +Snatch can easily swing the game in favor of its user.

m4ngama5ter
05-20-2006, 09:27 AM
Last night, i won 2 duels from hammering a spirit reaper with him while Mirage Dragon was on standing next to him laughing, not to mention countless people activating Scapegoat when they're topdecking... I say use him, or at least side deck him and main him if your opponent isn't 100% aggro.
lol. never seen a situation like that before ^_^

USE
AIRKNIGHT
PARSHATH
theres no reason not too
its the best trampler out there (besides cyber end dragon imo) and it deck thins like crazy
give him an attack boost and he's nearly unstoppable
dont listen to the ppl who say dont use airknight
he's my favorite fairy monster for a reason u know:)

The Tourist
05-20-2006, 09:39 AM
yes but i dident even imply it...what i did imply is to raise its attack beyond that of 2300...maybe i should of said Cyber Dragon...hmmm...

Right on. I'm with ya...
Pump up Airnight. Make him better than a lot of big monsters. Yeah,,,, that's one more way to make Airnight even more sexy!!!

Lord Fury
05-21-2006, 02:16 PM
its alright but with lots of people playing goblin elite attack force(when they get their hands on one)



Sorry, but not only did you imply it. You outright said it. You stated that GEAF is seeing a great deal amount of play, which it hasn't for the past 5 months. I don't know about you, but usually when someone says something about a card in a thread talking about an entirely different card, it usually means that other card will be detrimental/beneficial to the one in question. And who said I was angry? I was simply stating the obvious. If it offends you that I said that GEAF is bad and nobody plays it, then you are an extremely sensitive person. Oh, and as for the person who said that he mains 3 GEAFs... I'd be happy to play against you to give you an opportunity to prove me wrong.

S i l e n t l i n e
05-21-2006, 02:37 PM
So back on topic...

Airknight Parshath... As of right now with the types of decks and the creatures that are being played... Should probably only be used with a sufficient amount of protection...

I would say a combination of 8-10 cards that either stop an attack or kill a monster during your opponent's turn... You all know what cards I am talking about...

Or if you are brave enough to try with equips (I haven't used them in a long time but when I did use an Power-Up Equip based Deck... It worked wonderfully)...

It is a great card because of all the nice effects it has... But if it isn't going to last... Then it isn't worth it...

As for Cyber Dragon against Zombie Decks... That's because idiots still think that Vampire Lord will be more useful than Ryu Kokki...

Zidan-X
05-21-2006, 02:38 PM
To me...in my Chaos Deck...Airknight = GOD

Warthog
05-21-2006, 02:55 PM
I wouldnt use it for the Trample really but as a deck thinner. If I wanted Trample Id use Beastdown deck but its nice screwing over Frogs, Goats, and Reapers.. just like others said Id rather have Zaborg.

Archfiend of Chaos
05-21-2006, 02:56 PM
Sorry, but not only did you imply it. You outright said it. You stated that GEAF is seeing a great deal amount of play, which it hasn't for the past 5 months. I don't know about you, but usually when someone says something about a card in a thread talking about an entirely different card, it usually means that other card will be detrimental/beneficial to the one in question. And who said I was angry? I was simply stating the obvious. If it offends you that I said that GEAF is bad and nobody plays it, then you are an extremely sensitive person. Oh, and as for the person who said that he mains 3 GEAFs... I'd be happy to play against you to give you an opportunity to prove me wrong. Just for you my friend Lord Fury ill rewrite my 1st post.

hello im from another universe and im very sensitive.
Airnight needs more support because Cyber Dragon is a threat to this card. Try using a Mage Power or United we Stand. Also put in some cards like Magic Drain so they dont Snatch Steal your Mighty card. Its very annoying when they use your own monster aganst you...also GEAF sucks
P.S. with love Archfiend of Chaos
to my dear friend Lord Fury
P.S.S no more flaming for me sorry mods ill try to stay on topic...

BigDaddySkeletor
05-21-2006, 03:31 PM
Airknight can single-handedly give you the upper hand, and swing a game's momentum in a flash... when played at the right time... personally, he is my favorite Tribute, ahead of Jinzo even. he is that sexy of a card.

Black Paladin
05-21-2006, 03:39 PM
I think it's pretty good. ATK isn't too bad and the trample + draw effect never hurts.

Hades'sChaos
05-21-2006, 03:41 PM
Airknight is still good but it is not the must run tribute it used to be. The meta is more agressive and the 1900 atk does not go as far as it used to. Its rare to get more than one attack in with Airknight these days and that greatly diminishes the usefulness of the card.

king Kuriboh
05-22-2006, 04:01 PM
remember its not how it hits the field it is when it hits the field and as a smarter player i wait for thier hand to go down to about 2 cards then hit them seeing that it is less likley to blow up in my face when they only have 2- cards also it is never a bad thing to reaper airknight combo

Ertri
05-22-2006, 04:25 PM
Airknight is a very good card. Fisrt off its a light monster so its chaos food. Second, its trample so it owns reapers. Third, You get to draw a card when it inflicts life point damage, so thats deck thinning. And all that for only one tribiute. Plus its 5 stars so it can be morphed to Dark Balter, personlay enjoy doing that.

core
05-22-2006, 04:34 PM
Airknight is a very good card. Fisrt off its a light monster so its chaos food. Second, its trample so it owns reapers. Third, You get to draw a card when it inflicts life point damage, so thats deck thinning. And all that for only one tribiute. Plus its 5 stars so it can be morphed to Dark Balter, personlay enjoy doing that.

I agree 100%
It also kills those annoyin Frogs with eas(doing 1800 Damage each time) and even if you only get in 1 good attack, he's chaos food and a great return card w/ RftDD. I run him.

TonberryDoink
05-24-2006, 01:10 AM
I wouldnt use it for the Trample really but as a deck thinner. If I wanted Trample Id use Beastdown deck but its nice screwing over Frogs, Goats, and Reapers.. just like others said Id rather have Zaborg.

A 1900/5* trampler would be craptastic, (compared with 2400/6* tramplers - sabre beetle and dark driceratops IIRC) but with the draw effect working when you inflict battle damage it means you can draw whenever airknight destroys a monster (and survives), not just an ATK position monster.

The damage from trample is not the reason airknight is good - its the fact that trample = draw a card, so its the combination of the two effects.
Few other cards have two effects that complement each other so well.
Add swords of concealing light or book of moon then trample monsters that could destroy airknight, letting you draw.

dkates
05-24-2006, 10:21 AM
I don't actually use Airknight much, but I do like it. Sure, Cyber Dragon renders it a riskier play than it used to be, but Airknight can easily get you out of a somewhat bad situation or improve an already good one.

Pure Chaos
05-24-2006, 01:21 PM
Airknight is godly. But it's a card that needs to be summoned at the right time to make the most of it's effects. And Reaper is starting to get played in 3s again. =x

You Can't See Me
05-24-2006, 01:27 PM
Airknight will always be good. You just have to know how and when to use it.

çosmos
05-24-2006, 01:52 PM
Airknight is really good. It is much better late game where your opponents have already used up most of their Sakus/Smashings. Once in a duel I summoned this baby and drew an extra card for like 4 turns because he couldn't stop it.

FHG3826
05-25-2006, 10:27 AM
Airknight is an all around good card in almost any deck. yes 1900 is low as satated before me but thta can be remedied. its a perfect antidote to those damn from players and reapers cry at the sight of him. all around play himif you can but dont splash him where he doesnt belong.