PDA

View Full Version : GWb TOOL BOX


Hellokitty
03-20-2006, 08:09 AM
12

2 Angel of Despair
2 Ink-Eyes, Servant of Oni
4 Dimir House Guard
4 Loxodon Hierarch

25

1 Nightmare Void
2 Golgari Signet
2 Orzhov Signet
3 Faith's Fetters
3 Putrefy
1 Ivory Mask
1 Cranial Extraction
4 Phyrexian Arena
4 Mortify
4 Wrath of God

23

4 Overgrown Tomb
4 Temple Garden
3 Godless Shrine
3 Vitu-Ghazi, the City Tree
2 Brushland
3 Forest
2 Plains
1 Orzhov Church of Deals
1 Swamp

SB:


3 Crime / Punishment
4 Castigate
2 Helldozer
1 Ivory Mask
1 Cranial
2 Hide // Seek
2 Seed Spark

kenshinEtErNaL
03-20-2006, 08:31 AM
Rather than the Nightmare Voids, I'd use Debtor's Knell.

Since you're Toolboxing for a large slur of high costing creatures, you'd probably discard them at some point.

Then at the endgame, once you drop this, your Graveyard and theirs become part of your Toolbox.

Just an idea. The mana curve on this deck worries me though.

Hellokitty
05-14-2006, 07:44 PM
big update to my current Typ 2 deck

its now more focused on draws etc etc, hope u enjoy

Ps. Can this get moved to the typ 2 section

Brockiflower
05-14-2006, 08:03 PM
Ps. Can this get moved to the typ 2 section
done

mmmmmmmmmm

Hellokitty
05-14-2006, 09:06 PM
thxs, ne fixes though?

Hazen
05-14-2006, 09:21 PM
birds of paradise instead of house guards.

You seriously need debtor's knell...

Hellokitty
05-14-2006, 11:46 PM
house guard, transmutes for wrath, fetters, etc etc thats y its more important

also signets do there job over birds

but debators would be ok, just that i dont run anydragons =/

maybe sb

Hanni
05-15-2006, 12:05 AM
Maindeck:

-4 Wrath of God
-2 Angel of Despair
-3 Faith's Fetters
-3 Putrefy
-1 Nightmare Void
-1 Ivory Mask
-1 Cranial Extraction
-4 Dimir House Gaurd
-2 Ink Eyes, Servant of Oni
-2 Golgari Signet
-2 Orzhov Signet
-3 Vitu-Ghazi, the City-Tree
-1 Orzhova, the Church of Deal
-4 Temple Garden
-1 Forest

+4 Crime//Punishment
+2 Yosei, the Morning Star
+4 Birds of Paradise
+2 Debtors' Knell
+4 Condemn
+2 Kokusho, the Evening Star
+4 Hypnotic Specter
+3 Kodama's Reach
+1 Godless Shrine
+2 Brushland
+1 Caves of Koilos
+1 Llanowar Wastes
+3 Orzhov Basilica
+1 Okina, Temple to the Grandfathers
---
---
Sideboard:

-3 Crime//Punishment
-2 Helldozer
-2 Seed Spark
-2 Hide//Seek
-1 Ivory Mask

+3 Wrath of God
+4 Pithing Needle
+2 Putrefy
+1 Cranial Extraction
---
---
After my fixes:

Creatures (16)
4 Birds of Paradise
4 Hypnotic Specter
4 Loxodon Hierarch
2 Kokushuo, the Evening Star
2 Yosei, the Morning Star

Spells (21)
4 Condemn
4 Mortify
4 Crime//Punishment
4 Phyrexian Arena
3 Kodama's Reach
2 Debtors' Knell

Lands (23)
4 Godless Shrine
4 Overgrown Tomb
4 Brushland
1 Caves of Koilos
1 Llanowar Wastes
3 Orzhov Basilica
2 Swamp
1 Plains
2 Forest
1 Okina, Temple to the Grandfathers

Sideboard (15)
4 Castigate
2 Cranial Extraction
2 Putrefy
3 Wrath of God
4 Pithing Needle

---
---

Quite a bit of fixes but I think they will serve you better.

Where to begin. I dropped the 4 Signets and 4 WoG for 4 birds of Paradise and 4 Crime//Punishment. You have enough spot removal to handle big threats (with WoG in sideboard if needed) and Crime//Punishment can removal 1-3cc creatures without a problem. An added bonus is that it also nukes Artifacts and Enchantments. If you don't need it's removal effect, you can pull in a creature or enchantment from your opponent's graveyard. It doesn't always nuke your Birds, and Birds are a much better drop than Signets.

I also tossed in 3 Kodama's Reach for more mana acceleration and to help make running 3 colors alot smoother. They also thin the deck of lands, allowing you to draw into more spells rather than lands.

Angel of Despair and Ink-Eyes are not nearly as effective as Kokusho and Yosei are.

You were running expensive spot removal so Condemn replaced Putrefy and Faith's Fetters. You should be fine with 2 less spot removal (with 2 Putrefy's in the board).

I don't think you need Ivory Mask at all. Cranial Extraction can be nice to Transmute for, but I don't think it's maindeck material. And I don't think you need the House Gaurds at all...

Dimir House Gaurds aren't worth playing, even with your list, and with my list they aren't worth it at all. You shouldn't need to tutor for 4cc spells with this deck anyway, since it's not combo. Hypnotic Specters are a much better replacement. They add another element of control to the deck and give the deck some earl(ier) game aggro at the same time (for games that you don't get or can't play Kokusho or Yosei).

Debtors' Knell also deserved some spots in this deck. This is the late game finisher if the game lasts that long.

I fixed the lands up too. I think it is a more well rounded mana base for your deck. You don't really need the Vitu-Ghazi's at all and the Church Deals wasn't necessary either. Okina seemed like a much better fit.

As for the sideboard... sideboards are used as tech for the metagame, and I don't know your metagame. What I did for your sideboard was try to cover what I think your harder matchups will be. Sacred Ground is something that could be useful if land destruction is popular in your area, especially since you run a 3 color deck and alot of your spells are cost expensive, so maybe you could try fit some in if you need them.

Not sure if the direction I took with it was what you were going for. I do think this version has alot of improvements though. I spent a good amount of time making these fixes, so please feel free to take some of my fixes into consideration.

If you got the time, R/F my deck:

http://www.pojo.biz/board/showthread.php?t=300198

Hellokitty
05-15-2006, 05:06 AM
wow, u completely ruined the deck much,

obv u dont knw how good Vitu and church of deals is

Hanni
05-15-2006, 11:27 AM
lol

Vitu-Ghazi is a good card in certain decks. I just don't see the need for a few 1/1's for 4cc each when your going to be focusing on other things.

Church deals costs 5cc to do 1 damage and gain 1 life. That just seems awfully slow to me... better wastes of 5 mana could go towards Crime//Punishment or something.

I realize the lands are uncounterable and such, but they're effects just seemed too underpowered for the cost for this deck (again, I'm sure Church Deals fits into Orzhov Bleed decks and Vitu-Ghazi into token decks).

I just tried to rebuild the deck to be a bit faster (accel). I think the aggro base is a bit better too (T2 Rock). I thought my version might be a little more stable. If you don't like the fix though, that's fine. I'll post my fix up as a seperate deck, since it's alot different. Your deck was Beach House (a Mike Flores build) and my deck is just a rebuild of principles from The Rock. Still consider some of the suggestions though.

R/F my deck? http://www.pojo.biz/board/showthread.php?t=300198

Hellokitty
05-16-2006, 03:31 AM
sure, u can build an aggro version, but when it comes to regionals went 60% + are running control ur gonna wish u went with a control build so u wouldnt get ur ass handed to you

Hanni
05-16-2006, 11:20 AM
There's all kinds of different metagames for regionals. You live in Australia (I think) and I live in the US, the metagame is going to be alot different.

If everyone is running control... aggro is actually a good build. Not always, but usually. This is typically the order of things.

Aggro > Control
Control > Combo
Combo > Aggro

If your playing against more control than aggro, why were you maindecking 10 spot removal and 4 mass removal spells in a metagame that is control and not aggro?

I think if my metagame was heavier on control, I'd drop some spot removal for some maindeck Castigate's.

Another thing too is that if you can keep your Hypnotic Specter alive (Castigate or something to stop their removal), his discard effect can really hurt control builds. He may be aggro, but he is also control.

Against countermagic decks, big casting cost spells have a hard time resolving. Loxodon Hierarch isn't too expensive at 4cc but it's still going to be alot harder to get on the table as opposed to something that costs 1cc.

If control is huge in your area, a wellbuilt Zoo deck might win you your regionals.

Hellokitty
05-17-2006, 05:30 AM
true, but i expect that id have a harder time vsing the aggro decks while 0-0 and then expect to vs control at 3-0 and higher

so its probably best i keep my cards to beat control sideboarded