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Hollistar
03-10-2006, 01:58 PM
Monsters
Chaos necromancer X3
mystic tomato X3
Magical merchant X3
dekkochi X3
Moubis X3
Zaborg X1
Morphing Jar X1
Cyber Jar X1
Spirit Reaper X1
Don zaloog X2
Gravekeepers spy X3
Gravekeepers Gurd X2
Treeborn Frog X2
Wulf x3

Spell
Pot of avirce X3
Giant Trunade X3
Allure of Darkness x3
Heavy Storm X1

trap
Sakuretsu armor X3

Spence
03-10-2006, 02:03 PM
i like it, seems easy to do and as long as you can keep the merchants from getting removed from nobleman, youll be fine... oh i would put in some decrees or solemn judgement to stop your opponent when you do bring out necromancer or maybe even gravity bind/level limit area b, however i would also suggest not putting in so many avarice unless this becomes a merchant pot turbo deck... but if that happened youd need thunder dragon (which is another good idea for this type of deck, easily gets 3 monsters in the graveyard and adds to hand presence) by the way, you dont need two guards... one is plenty and if your spies get removed then youll be screwed... hope that helps!

please comment on my light/control deck im taking to shonen jump columbus
http://www.pojo.biz/board/showthread.php?t=270897

Hollistar
03-10-2006, 02:05 PM
Thanks dude

dUck
09-13-2008, 08:49 PM
Cyber Jar is good lol

dUck
09-13-2008, 08:49 PM
You are 2 away lolz