View Full Version : Rate My Team if you will
Nuetral777
04-24-2004, 08:30 AM
Clefable@Leftovers
(-Atk, +Def):252 HP, 129 Def, 129 Sp.def
-Cosmic Power
-Seismic Toss
-Rest
-Psychic
Weezing@Leftovers
Adamant:252 Atk, 129 Def, 129 Sp.def
-Sludge Bomb
-Explosion
-Haze
-Shadowball
Skarmory@Leftovers
Impish:252 HP, 129 Def, 129 Sp.def
-Spikes
-Roar
-Toxic
-Aerial Ace
Heracross@Salac Berry
Adamant:252 Atk, 252 Spd, 6 Def
-Endure
-Reversal
-Earthquake
-Megahorn
Sceptile@Peyata Berry
Modest:252 Sp.atk, 252 Spd, 6 Hp
-Leaf Blade
-HP Water
-Dragon Claw
-Crunch
Dusclops@Leftovers
Impish:252 Def, 252 Sp.def, 6 Hp
-Mean Look
-Will-o-Wisp
-Night Shade
-Rest
BarnebyJones
04-24-2004, 09:39 AM
Blaziken could do some big damage to this team but you have moves like hp water to cover it, just watch out for it because 4 of your pokemon are weak against it. (clefable heracross sceptile skarmory
The movesets are good just be prepared for blaziken. and other fire pokemon as well. (fighting for clefable)
Kuiper
04-24-2004, 01:25 PM
On Clefable, you ought to replace Psychic with something like toxic.
Weezing looks okay.
Skarmory shouldn't have EVs in defense. He should always be a dedicated physical wall. So just max defense and HP. Whirlwind>Roar. Drill Peck over AA.
Sceptile is good.
Heracross relys on speed more than anything, so he NEEDS to be Jolly. You might wnat to put Bulk up over Eathquake, and if you have access to FR/LG, definately Swords Dance.
Dusclops has high defense but little HP, so he should have 252 EVs in HP. Split the rest between the two defenses so they're equal. Nature should take away from attack so he does less confusion damage. And Mean Look isn't absolutley necessary, and you could replace it with Confuse Ray or something.
You have triple weakness to fire and double weakness to psychic, so be careful.
Nuetral777
04-24-2004, 05:22 PM
Whirlwind>Roar.
uh...how? Also Drill Peck IMO isn't the best thing to use on Skarm. While you set up..they can too. Aerial Ace will ALWAYS hit so I find it more reliable than Drill Peck. Skarm isn't an attacker anyways.
Kuiper
04-25-2004, 06:54 PM
Soundproof blocks Roar. If Skarmory isn't really much of an attacker, as you said, what makes you think you're going to be able to kill their DTer before you die? AA is best for something that can OHKO, like Salamance or Absol (they can both up their attack).
Nuetral777
04-25-2004, 07:04 PM
Good Arguement. I like Aerial Ace because after I set up they are trying to finish DTing. Either way, Whirlwind/Roar will stop the DTer in their tracks. Then make them switch out. The attacking move don't matter. It just there if I'm like "Hey, that pogey HP is almost out thanks to Spikes+Toxic, I guess I"ll just kill it."
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