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Apprentice of Anubis
02-12-2006, 09:14 PM
before i post the deck, i just wanna say that the stall cards are in there in case i dont get the combo on the first turn (Magical Scientist and Catapult Turtle)...having that said, heres the deck...

Monsters:7
Catapult Turtle X3
Dark Magician of Chaos X1
Magical Scientist X1
Sangan X1
Witch of the Black Forest X1

Spells:33
Nightmare's Steel Cage X3
Reasoning X3
Dragged into the Grave X3
Spell Reproduction X3
Last Will X3
Monster Gate X2
Serial Spell X2
Giant Trunade X2
Reload X2
Monster Recovery X1 (Just because i dont have a 3rd Reload. Am gonna take this out for another Magical Mallet when i get one)
Magical Mallet X1
Card Destruction X1
Premature Burial X1
Monster Reborn X1
Mass Driver X1
Graceful Charity X1
Swords of Revealing Light X1
Painful Choice X1
Pot of Greed X1

Fusions: 7
Steam Gyroid X3
Dark Blade the Dragon Knight X3
Sanwitch X1 (Replacing it with Dark Flare Knight when i get one)

Pros: INSANELY FAST when i go first...

Cons: whenever my opponent goes first, they somehow magicaly pull a Spell Absorption and royaly screw me over...

Current Record:
Wins:6
Losses:2
Ties:0

Apprentice of Anubis

tanro
02-13-2006, 08:12 AM
You could use some ryu senshis and dark balter the terrible's

Apprentice of Anubis
02-16-2006, 07:55 AM
sorry for the bump, but i need help with this deck...so far, ive taken out a Witch of the Black Forest for a Gillasarus (Dont know if thats spelled right)

Apprentice of Anubis

Wildfire
02-16-2006, 09:04 AM
Magical Yata has a crazy Scientist FTK on the Vets forum. I'll make my fixes based on that deck.

-1 Swords
-1 Mass Driver
-3 Steel Cage (FTKs don't need stall cards. A really good FTK wins about 90-95 % of the time on the first turn.)
-2 Trunade (If you go first you won't need them. And the only thing you should really be afraid of is Imperial, which negates this anyway =/)
-1 Monster Recovery (It sucks without Serpantine Princess. Try to scrounge up two more mallets and another reload)

Time for some additions!

+3 Toon Table of Contents
+3 Toon Cannon Soldier (Bet you didn't expect this, lol j/k)
+1 Monster Gate
+1 Reload/Mallet

Also consider -3 Dragged Down +3 Mystic Wok since it helps with last will and if you are low on LP then you can Scientist out an Ojama King and be ready for the combo.

Also, when you get the other Reload/Mallets do -1 Witch -1 Sangan and put them in. Sangan and Witch are a bit too slow for Scientist.

Sorry if I overfixed your deck. It just is a lot better this way. How could you forget the Toon Tables and Toon Cannons?

6/10 before fixes.

9.9/10 after fixes.

Apprentice of Anubis
02-16-2006, 09:18 AM
Magical Yata has a crazy Scientist FTK on the Vets forum. I'll make my fixes based on that deck.

-1 Swords
-1 Mass Driver
-3 Steel Cage (FTKs don't need stall cards. A really good FTK wins about 90-95 % of the time on the first turn.)
-2 Trunade (If you go first you won't need them. And the only thing you should really be afraid of is Imperial, which negates this anyway =/)
-1 Monster Recovery (It sucks without Serpantine Princess. Try to scrounge up two more mallets and another reload)

Time for some additions!

+3 Toon Table of Contents
+3 Toon Cannon Soldier (Bet you didn't expect this, lol j/k)
+1 Monster Gate
+1 Reload/Mallet

Also consider -3 Dragged Down +3 Mystic Wok since it helps with last will and if you are low on LP then you can Scientist out an Ojama King and be ready for the combo.

Also, when you get the other Reload/Mallets do -1 Witch -1 Sangan and put them in. Sangan and Witch are a bit too slow for Scientist.

Sorry if I overfixed your deck. It just is a lot better this way. How could you forget the Toon Tables and Toon Cannons?

6/10 before fixes.

9.9/10 after fixes.

well, i appreciate the deck fix, and sorry if it seemed a bit on the weaker side, but this is the first time ive tryed playing Magical Scientist...

i have to say, i might just give that Mystic Wok idea a try...never thought of that...

as for the cannon soldiers, im not so sure about it...whenever i play Reasoning, most people around here guess Level 4...so, i try to lean away from them...but i'll give it some serious thought...

Sidenote: Nightmare Steelcage and Swords of Revealing Light are in there in case i dont get to go first...

Apprentice of Anubis

Wildfire
02-16-2006, 09:39 AM
You WANT people to call LV4 on reasoning. You want to special summon Catapult Turtle from your deck. Most smart people will call LV5.

Try proxying my (I mean Magical Yata's) version and just pretend you go first every time. You will see that you get the FTK off about 9 times out of 10.

You NEED the toon cannons and TToCs. Without them the deck fizzles and fails. They make up the heart of Scientist FTK. Trust me.

P.S. Don't use Gilasaurus. He isn't that good in Scientist FTK.

Speedo101
02-16-2006, 10:00 AM
Monsters:13
Catapult Turtle X3
Dark Magician of Chaos X1
Magical Scientist X1
Cannon Soldier x3
Gilasaurus x3
Mother Grizzly x2

Spells:27
Reasoning X3
Last Will X3
Monster Gate X3
Serial Spell
Reload X3
Magical Mallet X3
Card Destruction X1
Premature Burial X1
Monster Reborn X1
Graceful Charity X1
Painful Choice X1
Pot of Greed X1
Hairpies Feather Duster x1
Heavy Storm x1
Monster Riencarnate x3
When you get the cards.