PDA

View Full Version : Zombies...best build...


mech-hound
01-19-2006, 07:40 PM
I'm wondering what type of Zombie deck you guys think is best...I've found that alot of different versions can be effective

Zombie Chaos
Zombie PoA
VAmpy Control

Personally I don't like the habit of not running enough support..say 2 turtle and 2 BoL...anyway your thoughts...

...your thoughts...my build is included...

Monsters 23

1 Sangan
1 Vampire Lord
1 Breaker
1 DDWL
1 Exiled Force
1 Mirage Dragon
2 Ryu Kokki
2 Giant Rat
2 Chaos Sorcerer
2 Spirit Reaper
3 Cyber Dragon
3 Magical Merchant
3 Pyramid Turtle

Traps 7

1 CoTH
3 Dust
3 Sakuretsu

Spells 13

1 Snatch
1 MST
1 Heavy
1 Premature
1 Dark Hole
1 SORL
1 Scapegoat
1 Noblemen of Crossout
2 Brain COntrol
3 Book of Life

D.D. Owner
01-19-2006, 08:09 PM
Call of the Mummy would work great in a zombie deck. Maybe you should try it out.

zephyr_
01-19-2006, 08:12 PM
I think reaper control is best:

reaper x3
kokki
turtle x3


win by abusing reaper w/ turtles and book of life.

darkness14
01-20-2006, 02:03 AM
my Fav is beatdown but reaper is also good go with what enigma said

MyachicMakeLove
01-21-2006, 03:37 AM
I think the best way to play zombies is to play 3 reapers, 2 turtles and just one Vampire Lord/ Kokkie and one book of life. Othewise it just focusses to much on pyramid turtles effect to be succesful. This way you can get reaper out real easy and in defence postion(pyramid turtle is a REALY great searcher) ANd you have one book of life to bring back those reapers, vampire lords.
This you just comibine with chaos, or go all dark with a strike ninja, warrior build.
As a real zombie fan i combine it with chaos and its realy competitive.

LostSeraph
01-21-2006, 04:14 AM
Vamp control/beatdown. it's better mix the two since V-Lord itself can't take down the commonly-run Cyber Dragon and Mobius. i always use 3 BoL and 3 turtles for maximum efficency.

King_Sephiroth
01-21-2006, 06:20 AM
Once again I'll say this; Zombie Pot is NOT a deck. It's just Zombie with a thrown in Pot of Avarice. -_-' Everyone thinks that every single deck-type now has a new sub-division of a deck-type including Pot of Avarice. Jeesh....

Either way the best form of Zombie is by far Zombie Earth Control. Zombie Chaos is way to unstable to play in the current format. It just doesn't have the right components to keep up with the speedy CC builds of today's format.

Vampy Control? Well the new form of Vampy Control is really Zombie Phoenix. That deck is very situational as opposed to unstable. If you don't get Phoenix out within the first 5 turns of the game you're pretty much screwed. It's just too hard to keep Hand on the field for even one turn now with all of those Smashing Ground's. =\

ThemBones
01-21-2006, 07:28 AM
A full out Vampire Deck should work great as he is the only one with built in protection to many cads.

Using:

3 Vamp
3 Turtles
3 Reapers
2 Rats ( to pull the turtle quicker )

The only bad thing is that the decks biggest monster has 2000 atk and as everyone knows 3 Assailants, the Warrior Lady and 3 Cyber Dragons will kill it quickly. You'll only have a chance if you tech in Rush or Mirror Wall and like...2 Survivors and its still pushing it.

I've also tried using 1 Vamp and 1 Kokki and mixing them with a rat toolbox. Worked out pretty well. Used PoA and Pole Position as techs.

mech-hound
01-21-2006, 09:18 AM
A full out Vampire Deck should work great as he is the only one with built in protection to many cads.

Using:

3 Vamp
3 Turtles
3 Reapers
2 Rats ( to pull the turtle quicker )

The only bad thing is that the decks biggest monster has 2000 atk and as everyone knows 3 Assailants, the Warrior Lady and 3 Cyber Dragons will kill it quickly. You'll only have a chance if you tech in Rush or Mirror Wall and like...2 Survivors and its still pushing it.

I've also tried using 1 Vamp and 1 Kokki and mixing them with a rat toolbox. Worked out pretty well. Used PoA and Pole Position as techs.

Yeah I ran Vampires Before...they were really good...but I only used 2 Reapers..

Tra backup was like...

1 COtH
1 Ruin
2 Dust
2 BTH
2 TH
3 Sakuretsu
3 Solemn

plus a Bom and a SORl...he was untouchable...

btw in Rat I only tend to tech 1 turtle/1 Lord...but I'll try a Kokki...

Once again I'll say this; Zombie Pot is NOT a deck. It's just Zombie with a thrown in Pot of Avarice. -_-' Everyone thinks that every single deck-type now has a new sub-division of a deck-type including Pot of Avarice. Jeesh....

OPbviously only running one POA wouldn't count...and yeah thier are real ZPOA builds...

Either way the best form of Zombie is by far Zombie Earth Control. Zombie Chaos is way to unstable to play in the current format. It just doesn't have the right components to keep up with the speedy CC builds of today's format.

Really, I disagree. ZC is extremly fast... and has alot of power... seriously standard ZombieCC sucks, and my other Z decks don't...connection.

Vampy Control? Well the new form of Vampy Control is really Zombie Phoenix. That deck is very situational as opposed to unstable. If you don't get Phoenix out within the first 5 turns of the game you're pretty much screwed. It's just too hard to keep Hand on the field for even one turn now with all of those Smashing Ground's. =\

Thats why Zombie phoenix sucks...VAmpy is immune to most of that stuff and you can revive or reoplace him...I'm doubting your knowledge of Zombies...

UFOroidFighter
01-21-2006, 12:14 PM
Hm, no PoA? Well PoA works well with Zombies and Mirage Dragon is out of place here so take it out for PoA, trust me man it works!