04-18-2004, 06:17 AM
what are all the abilities. even ones that havent come out yet and what do they do. (ex. slayer, power attacker...)
04-18-2004, 08:13 AM
blocker - blocks attacking creatures. Some blocker can attack and some can't attack your opponent's creatures. Blockers can't attack the opponent's shields.
double breaker - breaks 2 shields. If only 1 shield remains, it breaks that one shield and the n you must have another creature attack the opponent to win the game.
power attacker - let your monsters attack get bigger. Whenever you see "+" after a creature's power, make sure to read the card to find out how its power can get bigger!
shield trigger - as soon as you put a spell that has "shield trigger" from the shied zone into your hand, you may cast it without paying its cost.This is the only type of spell that you can cast during your opponent's turn.
slayer - creatures that have "slayer" are very deadly in battle.When one of these creatures battles another creature, the other creature is put into its owner's graveyard even if that creature wins the battle.
Coming soon evolution creatures - they are played like normal creature's but you put the the card on top of the basic creature that has the same race. so both creatures need to have the same race to do evolution. The card will tell you which race the evolution card go on.
04-18-2004, 11:15 AM
but what are the rest that are already in japan.
04-18-2004, 06:08 PM
All from www.duelmasters.tv
Stealth - Some creatures can have "Nature" stealth or any of the other 4 types of Stealth. If a card has stealth it can attack an opponent without being blocked, IF the opponent has at least 1 card of that type in their mana zone. For example (If you have a creature that has "Nature Stealth", If your opponent has at least 1 Nature card in their mana zone, your creature cannot be blocked)
Charger - This keyword is always on spell cards. After you play the spell, you may put the card into your mana zone, instead of putting it into your graveyard.
Speed Attacker - A creature with "Speed Attacker" can attack the turn it comes into play. Remember, other creatures are "sick" their very first turn when they come into play and cant attack.
Saver - Saver is always followed by a creature type, for example (Saver: Humanoid). When a creature of that type goes into the graveyard from the battle zone, you can put this card into the graveyard instead.
Survivor - This is a double effect:
A. If a creature has "(Survivor)" by its creature type, it counts as a "Survivor" Creature as well as its other type.
B. You will see some effects listed like this "Survivor: *Effect*", in that case, each other creature that has "Survivor" in its type, gets that effect. All "Survivors" in the battle zone, share their survivor effects. (Example, If you have 2 Survivors, one has "Survivor: Power Attacker +2000" and the other has "Survivor: Slayer"...both creatures have both those effects)
Crew Breaker - Crew Breaker is followed by a creature type (like Armoroid or Survivor). When a creature with Crew breaker attacks a shield, it breaks an additional shield for each other creature type that it named in your battle zone. (Example, If you have a creature with Crew Breaker: Survivor, and 3 other survivors in the battle zone, this creature will break 1 shield as normal, then break an additional 3)
Turbo Rush - When a creature with turbo rush breaks a shield, all other turbo rush creatures will get the ability after on their own card. (For example: If Creature A breaks a shield and has turbo rush. Creature B`s Turbo Rush will activate and if Creatures B`s effect reads "Turbo Rush: This creature gets +1000", Then Creature B gets +1000)
Note: Some of these effects can be teamed up with any of the 5 colors. For example: You may see "Nature Slayer" in that case, that Slayer effect only applies when that creature is doing battle with a Nature card. You may also see, "Light/Dark Blocker" in that case, that creature can only use its blocker ability when a "Light" or "Dark" creature is attacking.
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