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Dark-Link
12-29-2005, 09:59 PM
Well, first off before I even start this article... most people will probably not come here due to warriors being dominant due to their versatility, and I won't argue, because they do, but also , the other reason people may not come here is because of the current cookie cutter... which involves "warrior toolbox".

So, just as a bit of information, I won't be going over the cookie cutter strategies that warriors involve.

Now, for the actual article!!

My thoughts on this type
-------------------------

Well, this type as I said previously has alot of variety, and building a pure variant is a heck of alot easier than other types. And since they have so many qualities, instead of making deck's around them all, i'm just going to list their qualities and abilities that they have.

Their Abilities


Hand Disrupion - We all should know who does this by now...

Burn - Believe it or not, there is a bit of burn with warrior's... one in particular comes in mind is Princess of Tsurugi...

Field Control - The Dark Scorpions and Amazoness's

Immunities - Spells (Silent Swordsmen), Control Swap (Blindly Loyal Goblin, Mataza the Zapper, etc..), Traps (Elemental Hero Wild Heart, Tactical Espionage Expert)

Speed - The basic Warrior support stuff ... Reinforcements of the Army, Warrior Lady of the Wasteland, The Warrior Returning Alive (really helps the nomi warrior's...), Marauding Captain, the Level monsters (Silent Swordsmen, Mystic Swordsmen)

Recursion - The Warrior Returning Alive, Divine Sword Phoenix Blade (not a monster, but it still is a "sinister serpent" for warriors).

Locks - Quite mean and easy to pull off locks with Marauding Captian, Command Knight, Big Shield Garnda (with "The Dark Door"), Obnoxious Celtic Guard (with Fusion Sword-Murasame Blade).

Synergy with Equips - Basically, equips are usually "bad" for most decks.. However, in a warrior deck, they defy that in most cases.

Their own One Turn Kill - With Ben-Kei and with Elemental Hero Wild Heart (with "Last Turn") as found out by Yami Michael if i'm not mistaken...and in Traditional format.. Gearfried the Iron Knight + Butterfly Dagger - Elma + too many different OTK combinations...

Some of them even love the Removed from play Zone!! - D.D. Survivor, D.D. Warrior, D.D. Warrior Lady, D.D. Assailant.



What Arch-Types do they have?

*EDIT - There was a 6th one that sneaked right by me, brought to my attention by someone (sorry can't remember your name at the moment)... which is Ninja *

They have a total of 6 ... That's right, I said SIX!!!... Those would be: Different Dimension (D.D.'s), Dark Scorpion, Amazoness, Levels, Ninja, and Elemental Heroes!

I won't have a decklist for those either, but I will state however, that with playtesting, i've found D.D.'s, Levels, and Amazonesses to be most effective and Amazonesses and Elemental Heroes to be the most fun... So if you want to build a warrior arch-type, I will recommend Amazoness.

The Generic Build

The usual route I take when building these.. And that is trying to figure out how to incorporate some of the Arch-types into the generic build...

The first build I didn't get to playtest, so it might have been more successful... But also remember that the current cookie cutter already uses 2 of the 4 arch-types.... D.D.'s and Dark Scorpions (Don Zaloog).
And there isn't really a point to posting the decklist because all it truly is a "pure warrior" form of the cookie cutter... If I get alot of requests, then I will edit this and post it.

The Second build I went with more of a Gearfried Control aspect since if I dumped the Swordmaster, i'd just use The Warrior Returning Alive , then use the Release Restraints and bring him out. For a nomi that alot of people under rate, the average cc had quite the time dealing with him, since I only brought him out early game, and they didn't want to waste alot of their resources to kill him... and also, I usually had protection.. so it went through very little of the time...

Monsters(16)
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2x Gearfried the Swordmaster

3x Gearfried the Iron Knight
2x Marauding Captain
2x D.D. Survivor
2x D.D. Assailant
1x D.D. Warrior Lady
1x Elemental Hero Bubbleman (be VERY careful using this... timing is EVERYTHING with this in this deck...)
2x Command Knight
1x Obnoxious Celtic Guardian

Spells(16)
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2x Reinforcements of the Army
2x The Warrior Returning Alive
1x Mystical Space Typhoon
2x Release Restraints
1x Snatch Steal
2x Fusion Sword - Murasame Blade (this card I find defines the "equip" downfall... with the exception of the 1 - 2 with monster removal...)
1x Premature Burial
2x Giant Trunade
1x Swords of Light
1x Dark Hole
1x Heavy Storm

Traps(8)
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2x Magic Jammer
2x Blast With Chain
1x Call of the Haunted
1x Torrential Tribute
2x Dust Tornado

And since basically other builds are have monsters that can classify as "cookie cutter" ... The other build's "can" be classified as a modified cc...

So, instead of posting them and everyone (not everyone, but alot of people) saying "this is cc" and "that ones a cc".. i'll just save the time and skip right to the final build which only has like, 2 cc monsters in it, and worked EXACTLY THE SAME EFFECTIVENESS AS A REGULAR CC... Sorry about puttin those in caps but I felt that it was necessary to get the point across that there is a non-cc build of warriors that works just as good and potentially better (potentially as in alot more playtesting involved) than a cc itself..

The Final Build
==============

This here, is basically a Earth/Warrior build, I made this one the main focus because it has so much synergy and speed...Most of the monsters in this deck are searchable by not only 1, but 2 different ways and it hardly ever runs out of resources!

Monsters(16)
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2x Blindly Loyal Goblin (this + fusion blade = awesome opening turn.. the only thing that can get rid of them is monster removal itself...)
3x Warrior Lady of the Wasteland
3x Elemental Hero Wild Heart
2x Obnoxious Celtic Guard
1x Exiled Force
1x Mystic Swordsmen Lv2
2x Amazoness Swordswoman
2x Amazoness Chain Master (90% chance of a +1 and usually helped 90% of the time)

Spells(17)
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2x Reinforcements of the Army
2x The A.Forces (surprisingly worked alot better than I thought!!)
2x Gaia Power
1x Terraforming
2x Fusion Sword - Murasame Blade
2x Divine Sword - Phoenix Blade
1x The Warrior Returning Alive
1x Premature Burial
1x Dark Hole
1x Heavy Storm
1x Snatch Steal
1x Mystical Space Typhoon

Traps(7-8)
------

1x Call of the Haunted
1x Torrential Tribute
2x Sakuretsu Armor
1-2x Return From the Different Dimension (kept swapping alot between 1 and 2..)
2x Dust Tornado

Jerry Springer Mockery Moment =

J.C.'s Final Thought

All in all, I found this week to be very fun and exciting playtesting non-cc versions of warriors... I tried as best as I could to stay as far as possible away from cc... I even used Throwstone Unit and Princess of Tsurugi lol..

If you want to build a competitive warrior variant that isn't cc, i'll suggest the final build by far, and if you want, you can add in 2 d.d. assailants as they are earth as well since they'll get a boost from gaia power as well...

If you want a casual and extremely fun variant that may or may not have a chance of winning, i'd suggest either Levels or Heroes depending on your play style..

And last but not least, you can possibly enhance the performance of the decks by adding in either CC cards OR by making it non pure... But as always, I am trying to influence pure as it is more fun and just as competitive.

Next up: Zombies (and trust me, I REALLY don't want to do this one... I HATE zombies... but I gotta..)

-J.C.

P.S. hope ya enjoyed this article!

mech-hound
12-29-2005, 10:33 PM
This one really isn't up to par...u just didn't seem to work the useual magic...U do know all warrior builds aren't CC.

Xaylen
12-29-2005, 11:36 PM
Nice article,at least you try to help...:D

I should show my friend this before he starts dueling with his Amazoness/Burn/Warrior hybrid deck.....

[X]

Adamantine
12-30-2005, 12:36 AM
I personally like Mataza the Zappa: Him and a good equip card can really do a lot of damage. Some people posted Armed Samurai- Ben Kei OTK- they struggle for a balance between equip cards and CC cards. All Mataza needs is a United we Stand and a scapegoat to OTK.

Good job on the deckbuilding... but... I think it involves too much "correct timing" good duelists will realize this and prevent it from ever occuring (I think it's because of the E-Hero Bubblemans, Amazoness Chainmaster,). if this is the center/heart of the deck then the deck is pre-destroyed. Waiting/depending on the opponent to create a situation for you is not a very good idea.
Furthermore, I somewhat disagree with the fact that there is a "Final" universal warrior deck because looking at all these abilities and Arch-Types… incorporating all these idea destroy the overall purpose of the deck- to win.

Also, the Article ignores too many other elements, like the cards that are not warriors that benefit from the deck structure as well. Megarock Dragon would put a better purpose to that Return form the Different Dimension you were referring to. speaking of the CC warriors... why not include them?
Stick a few here and there- I mean… they will only help the deck become better, isn’t that what you want?

P.S. I Love Zombies… they have 5-8 ways of reincarnation (Premature, Call of the Haunted, Book of Life Life Life, Monster Reincarnation). But if you don’t like zombies… don’t force yourself to. Write about a very very weird deck, like an ameba deck or an anime Familiar Possessed deck or somethin’.

Dark-Link
12-30-2005, 08:22 AM
This one really isn't up to par...u just didn't seem to work the useual magic...U do know all warrior builds aren't CC.

Basically , any other builds I woulda made would have been concidered CC... so I decided not to bother since I was trying to stay as far away from them as possible...

Other than those deck list's... the only other ones would be the ones concidered CC and the arch-types...

There is no other variants like burn or control....

The closest thing to control would probably be Dark Scorpions , and again, that's an arch-type.

to the guy that mentioned it: Megarock wouldn't help the deck in any way, you don't remove earth's for it, you remove "Rock's"... And I also stick to pureness :D

Andy
12-30-2005, 12:32 PM
Hey

Nice article once again.

How many pure decks articles have you done? and how many do you have left?

finalmax
12-30-2005, 07:47 PM
Amazon Archer is another Warrior with a burn effect. You'd have to sack two of your monsters to deal 1200, but you can sack it along with another monster for it. Really would help a swarm deck that needs to finish off an opponent. And to make it even better, it's EARTH. It could fit in the deck you made in the article.

Technically, you could count all Ninja cards as an archetype. Ninjitsu Art of Transformation, Fuhma Shuriken, and Ninjitsu Art of Decoy kinda indicate that Ninjas are their own deck.

Dark-Link
12-31-2005, 10:59 AM
Amazon Archer is another Warrior with a burn effect. You'd have to sack two of your monsters to deal 1200, but you can sack it along with another monster for it. Really would help a swarm deck that needs to finish off an opponent. And to make it even better, it's EARTH. It could fit in the deck you made in the article.

Technically, you could count all Ninja cards as an archetype. Ninjitsu Art of Transformation, Fuhma Shuriken, and Ninjitsu Art of Decoy kinda indicate that Ninjas are their own deck.

whoops, I totally forgot about the ninja's :(

Amazoness Swordswoman or Chainmaster is probably the only choice from that arch-type to use, since the archer gives you -2 to only do 1200... you can combo it with either mind control or brain control.. but that's about it...

and Andy: i've done 19 articles so far, 18 pure type's, 1 pure attribute...

a link to everysingle one of them is in my sig (the gallery)

UserShadow7989
12-31-2005, 05:50 PM
Nice article,sorry if I'm late I moved a couple of days ago and just got my internet back, lol. I just wish I could see the arch-type builds..

Dark-Link
12-31-2005, 10:11 PM
Nice article,sorry if I'm late I moved a couple of days ago and just got my internet back, lol. I just wish I could see the arch-type builds..

lol it's ok, as long as it helped... it is a bit shabby of a article, but It couldn't be helped since all the good warriors are mainly taken for CC builds...

and don't worry, arch-types will be done in 8 weeks time (7 articles left before arch-types (zombie/beast-warrior/attributes (non-wind since that was already done)

GX-MC
01-02-2006, 03:30 PM
u don it again thanx :D

Ben Kei
01-02-2006, 03:58 PM
Are you going to do theme's like say Last Turn, after you do arch types, just wondering

I like the final build, so refreshing to see a non-CC warrior build

Dark-Link
01-02-2006, 07:33 PM
Are you going to do theme's like say Last Turn, after you do arch types, just wondering

I like the final build, so refreshing to see a non-CC warrior build

yes I am, and it was very fun to play with the last build too

Ben Kei
01-03-2006, 05:35 AM
yes I am, and it was very fun to play with the last build too
Okay cool, can't wait til you do those

Dark-Link
01-03-2006, 05:14 PM
Okay cool, can't wait til you do those


Needless to say, this week so far has been a total bummer, since I'm doin the next article on my most hated type ... Zombies... ugh.. :(

UserShadow7989
01-03-2006, 05:27 PM
Needless to say, this week so far has been a total bummer, since I'm doin the next article on my most hated type ... Zombies... ugh.. :(

Why do you hate zombies? :confused:

Dark-Link
01-03-2006, 09:31 PM
Why do you hate zombies? :confused:

Well, i've always hated them, their speedy searches... their stall/hand disruptor, their brute force, and most of all, their damn book of life's!!...

the zombies like skull servant, king of the skull servants, soul absorbing bone tower, etc.. I don't mind, it's the usual "you killed my pyramid turtle, i'll now search for a ryu kokki now that you can't overpower it.." or "you killed my pyramid turtle, I will grab vampire lord... what's that? you have ALOT of removal in your hand? oh my gosh *gasp* "... and also "well, what's funny is this, you FINALLY got rid of my vampire lord and now, i'm going to destroy you're manticore of darkness/phoenix and now use book of life, bringing back my vampire lord and removing your manticore/phoenix out of play!! HA HA HA!!"

I've had to put up with that ever since DCR was released, and what's worse, is I have a real good friend of mine, whom I playtest against almost every day, and his favorite type is zombie and that's his main deck... and there are times in which I have to put aside my hatred for them, only to make his deck better....

Also, they get their own monster reborn (for their grave alone tho)... no cost, no downside (meanin like, at least premature and call both have the downside of it their destroyed the monster's destroyed..) and they also get to remove a opponent's monster from play... AND it's not even restricted at all in anyway...

the list just goes on and on and on... much like the energizer bunny lol

nicholascobalt
01-03-2006, 09:44 PM
Did you mention Freed? Or would that come into the DD thing... well, there are more freeds, Freed the Brave Wanderer, Freed the Matchless General, Gearfread's...

UserShadow7989
01-03-2006, 10:14 PM
Freed the matchless general has a great effect, basicly allowing you to have a Rota whenever you want. Here's a tip, play Jowgen the spiritualist/the trap with the same effect in your side deck. :D

callump1996
03-26-2012, 01:35 PM
Warrior decks were so fun back in the day.