View Full Version : Need help with my deck
ummduryeah
12-26-2005, 11:07 PM
i really REALLY need help with this... This deck isn't half done... and i have no idea what to take out/add... i still need 2 more chaos sorcerers... Give me some suggestions please. This is supposed to be a chaos beatdown type thing... I DEFINITELY need replacements for things in bold, cause they don't fit the Chaos theme...
MONSTERS
3x Chaos Sorcerer
1x Kaiser Glider
1x Blowback Dragon
1x Mad Dog of Darkness
1x Giant Orc
1x Asura Priest
1x Night Assailant
1x Magician of Faith
1x Archfiend Soldier
1x Ninja Grandmaster Sasuke
1x Dekoichi the Battlechanted Locomotive
1x Magical Merchant
1x Zombyra the Dark
1x Thunder Nyan Nyan
1x Mirage Dragon
2x Gemini Elf
1x Twin Headed Behemoth
1x Berserk Gorrila
MAGICS
1x Dark Hole
1x Heavy Storm
1x Nobleman of Crossout
1x Card Destruction
1x Wave Motion Cannon
1x Scapegoat
2x Giant Trunade
1x Mystical Space Typhoon
1x Fissure
1x Big Bang Shot
1x Stray Lambs
1x Reload
TRAPS
2x Trap Hole
1x Threatening Roar
1x Ceasefire
1x Waboku
1x Drop Off
1x Magical Hats
1x Compulsory Evacuation Device
Ordyh
12-26-2005, 11:44 PM
i would not use 3 Sorcerors, 1-2 is enough
the monster-lineup should look more like this:
2x Chaos Sorceror
2x Cyber Dragon
1x Blade Knight
1x D.D. Warrior Lady
1x Magician of Faith
1x Magical Merchant
2x Dekoichi the Battlechanted Locomotive
2x Spirit Reaper
1x Breaker the Magical Warrior
1x Tsukuyomi
1x Sangan
2x Mobius the Frost Monarch
2x D.D. Assailant
1x Exiled Force
1x Mystic Swordsman Lv2
-1x Card Destruction
-1x Wave Motion Cannon
-1x Scapegoat
-2x Giant Trunade
-1x Fissure
-1x Big Bang Shot
-1x Stray Lambs
-1x Reload
+2x Smashing Ground
+1x Book of Moon
+1x Premature Burial
+1x Snatch Steal
+1x Reinforcement of the Army
+1x Swords of Revealing Light
+1x Enemy Controller or another Smashing Ground
-2x Trap Hole
-1x Threatening Roar
-1x Ceasefire
-1x Waboku
-1x Drop Off
-1x Magical Hats
-1x Compulsory Evacuation Device
+1x Torrential Tribute
+3x Sakuretsu Armor
+2x Dust Tornado
+1x Call of the Haunted
+1x Bottomless Trap Hole
Chaos-Beatdown doesnt work, Chaos Control works 10 times better...
Tricky
12-27-2005, 07:15 AM
go with ordyh fix its would help u alot by winnin and keepin feild control....nice fix ordyh
ummduryeah
12-27-2005, 07:24 AM
That's a very good point... I was too tired before to notice that chaos beatdown is a bad idea... Unfortunately... i'm poor... and getting those cards are a problem... however once Spellcaster's Judgement is out... >=D UBER CHOATIC *cough*
ummduryeah
12-27-2005, 11:59 PM
more advice please! i could really use it!
lost monk
12-28-2005, 06:40 AM
i twould take out
2x Chaos Sorcerer
1x Kaiser Glider
1x Blowback Dragon
1x Mad Dog of Darkness
2x Giant Orc
1x Asura Priest
1x Night Assailant
1x Magician of Faith
1x Archfiend Soldier
1x reflect bounder
1x Dekoichi the Battlechanted Locomotive
1x mobius
1x Zombyra the Dark
1x jinzo
1x breaker
1x cyber jar
1xexile
1ddwl
spells (mtg might get mad )
1x Dark Hole
1x Heavy Storm
1x Nobleman of Crossout
1x card destruction
1x lighting vortex
1x Scapegoat
2x Giant Trunade
1x Mystical Space Typhoon
1x smashing grounds
1x snatch steel
1x book of moon
1x swordsof reveling
TRAPS
1x magic clyenders
1x Ceasefire
1x hollow life barrier
3x Compulsory Evacuation Device
you have know way to stoping monster effects that haves flips and that is dangerous and no control
if u got rid of spme powerful card that r his spells and traps and evac his monster that is some damages and why do u need beserk monkey and gemini elf they are al eatrh when exile breaker mobius and reflect bounder are better card to destroy lps and monsters
ummduryeah
12-28-2005, 11:55 AM
hm... good good... thanks a lot... keep the advice coming please! =D
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