View Full Version : Gravekeeper's Servant
drmmillenium
11-16-2005, 03:22 PM
Gravekeeper's Servant
Should this card be used as anti-toolbox tech?
Or should it stay in deck destruction and/or hand-deck destruction decks?
SInge
11-16-2005, 03:38 PM
It's a nice card to cause some disruption to your opponent.
Shadow of Death
11-16-2005, 03:38 PM
one card isn't much for some people. Besides you can dump potential cards like cyber dragon.
Imagine a cyber dragon on the field, set call of the haunted, and premature burial in their hand, discard two cyber dragons, next turn you have three to deal with.
Radical Dreamer
11-16-2005, 05:17 PM
It's nice tech in gravekeepers-decks.
Since your opponent can't manipulate his graveyard most of the time it's safer to play and the card art fits in too.
It also can combo with spin effects like phoenix wing windblast to work sorta like a negate attack (because an attack would mean they lose the monster you returned to their deck), so they either lose an important monster or don't attack at all this round.
From my playing experience people first tend to ignore this card because they want to keep their s/t-removal for important stuff like fieldcards or wavemotion and then get annoyed about it if it discarded an important card or just a whole lot of cards after a few turns and destroy it for the heck of it.
But at this point you already got advantage out of it and of course you can further take advantage of their lack of s/t-removal left by activating your field card or wavemotion right after they used their s/t-removal on this.
Kabla
11-16-2005, 05:57 PM
I like running it in triplicate for the 3 card killing making your opponent think twice about attacking
Slowe
11-16-2005, 10:27 PM
mayb before dark realm
wertalace
11-16-2005, 10:31 PM
If you can get three of these on the field, it make your opponent think twice before attacking for only 1000 with sangan ;D
Radical Dreamer
01-04-2006, 06:42 AM
dark realm doesn't really hamper this card, as it discards from their deck not their hand.
TonberryDoink
01-04-2006, 06:50 AM
If you have a set "disappear", then you can get rid of any big monster dumped by this card before it can be revived. :)
mightymage
01-04-2006, 09:56 AM
mayb before dark realm
Dark World gain nothing from being hit by GK's servant. They get hit when they're discarded from the hand, not the deck.
Marzy
01-04-2006, 11:23 AM
I like Robbin' Goblin better. Dark World is overrated and given too much credit, so it's not that bad. Normally, Hand Destruction > Deck Destruction.
FYI, topic necromancy is frowned upon.
wertalace
01-04-2006, 11:28 AM
one card isn't much for some people. Besides you can dump potential cards like cyber dragon.
Imagine a cyber dragon on the field, set call of the haunted, and premature burial in their hand, discard two cyber dragons, next turn you have three to deal with.
Yeah, but it's also good because it's when they DECLARE the attack, so you can still Saku/Sidespread the monster.
A- I declare an attack with Cyber Dragon
B- Discard one for Servant
A- -Discards One-
B- Sakuretsu Armor
A- =O
Crimson Epoch
01-04-2006, 11:49 AM
Never really thought about that... that's pretty cool if you ask me.
I remember trying to run this card when I first started out... back in the day it was pretty damn good, but now it's kind of lost some its luster if you ask me. It's not a bad card to run, but run it at least in pairs. If you can manage to get two or three on the field, you're set.
RandeeeSan
01-04-2006, 02:37 PM
are u guys talking about servent or watcher? im confuzed
Wildfire
01-04-2006, 04:24 PM
Ugh, it's just one card people! It will most likely thin out their deck or just set them up for Call/premature. I really don't think you're going to deck your opponent out with this.
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