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Dark-Link
09-16-2005, 07:51 PM
Well, this is my second article, i'm amazed that everyone liked the first one (Dragon's), and I figured what is a better underplayed deck type than Wind's?

Just like Dragon's.. Wind's are very fun to play (when I played mine, I used to say (for funny purposes) "Stand back!! there's a Hurricane comin' through!!" (for those who watch wrestling, you'll know who I was copying!) and it was a very competitive build, while playin it, I learned what Wind's strength is.

And that strength, is : Swarming, to give you an example, i'll list some of the monster's (obviously that are Wind attributed..) that swarm: Sylpheed, Garuda the Wind Spirit, Flying Kamakiri #1, Armed Dragon (all Level's...), Ultimate Insect (all Level's....), Harpie's, etc... And as I said in my last article, focusing on a deck's strength is key to making the deck more competitive.

So how do you improve Speed(Swarming)? You use the best available option's that would speed it up! For the monster lineup, i'd suggest running 3 Flying Kamakiri #1's. That way, you have searchability. I'd also suggest 1 or 2 Sasuke Samurai #4 . Believe it or not, this little guy work's like a charm, you search for him when they attack with Flying Kamakiri #1, and then they hesitate to attack him because of the risk of you calling it right! Not to mention if they have something big on the field that you wanna take a risk at killing (and hell, if you book of moon'd the monster, you won't risk losing SS #4, you only risk taking a bit of damage and destroying their monster!!)

I'd also suggest running either Armed Dragon or Ultimate Insect familie's (for more speed and power, but i'd suggest the Ultimate Insect route for a Wind deck simply because, if you have Rising Air Current active (which most likely you will), Armed lv 3 come's out at 1700, which won't survive much, HOWEVER, Ultimate Insect Lv 3 come's out at 1900, which will survive a lot actually... and then standby = level up, out come's lv 5, their monster's attack will be lowered by 500 point's AND you'll have a 2800 attacker on the field!! Let alone your other monster's)

3 Sylpheed's and 2 Garuda's are all you need, not 3 and 3, Sylpheed instantly give's you more advantage as well. 1 - 2 Chaos Rider Gustav ...must like how a Beast deck's trump card is Bazoo the Soul Eater, the Wind deck has 2 trump card's, the first is Gustav, the 2nd i'll be getting to in a bit. Wind deck's will probably be swarming alot, so 2-3 Giant Trunade's is necessary (probably 2 though), and not to mention, it fuels Gustav..(and by the way, Gustav is ALSO searchable via Flying Kamakiri #1 !!). A Twin headed Behemoth you may want to use just for stall or tribute bait incase you draw one of your tribute's (which shouldn't be a problem anyway seeing as how you can just special summon either sylpheed and/or garuda and use them as tribute bait!)

However, if for some reason you want to go on the Brute force way for Wind deck's, go with Spear dragon's, Luster Dragon's ( the 1900 one..), Armed Dragon's, Spirit Ryu, maybe a Harpy Lady #1, Roc from the Valley of Haze, etc..... Now, for the spell's, as I said earlier, Giant Trunade is a must, along with the staple's and 2-3 Rising Air Current , this deck will well be on it's way. Enemy Controller is a must as well (I know, it's hard to get..but unfortunately, it is VERY useful in this deck), since you swarm and do a bunch of maneuvers (sp?) it is so versatile, it isn't funny. Book of moon would have worked but i'm basing this off the OCG list. Creature swap is also a must in here, incase you draw useless stuff (depending on the situation) or incase you want to swap a kamakiri and start a quick swarm.

You want the usual trap's, but you'll also want to run some Dust tornado's and some Mirror walls (incase you get in a bind with no Air Current active..). Now come's the Second trump card..and the Veteran duelist's know what i'm talking about...that's right, it's Spiritual Wind Art - Miyabi , This trap allows you to tribute one Wind monster on your side of the field to put a monster on your opponent's side of the field to the bottom of their deck (in my opinion, this one is the nastiest one...ouch..)(nasty as in VERY GOOD)So, say your opponent summon's a bigger monster that they worked to get out (Horus Lv 8 maybe?) and it's in your way...special summon garuda, sylpheed, or summon a Wind type, and use this trap (the wind art..) and put the monster back at the bottom of their deck... Now unless they're running Convulsion of Nature or use a card effect to shuffle their deck...they aren't gonna draw it anytime soon!!

There are seperate build's for Wind based deck's.. but the one I found most effective was the swarm one... of course there are Winged Beast , Harpy, Dragon and Swarm Variant's (maybe even more?). So if you are interested in making a competitive Wind deck, try out the different variant's and find which one work's best for you (of course I recommend the swarm one lol!)

and that's it for Article #2, stay tuned for next Friday's article (haven't thought of it yet, but will be another Underplayed deck type...probly Insect's or Fire...)

Hope you Enjoyed it!!

P.S. also, if you wanna speed it up EVEN MORE, you can try adding 3 toon table of content's and 3 reload's/card destruction!

EDIT - You can also use Jetroid and winged sage falcos (thank's warelock for reminding me) and dimension fusion along with slate warrior's (thank's to leon-d for this one...)

Dark-Link (and for those who are wondering what my real name is for some odd reason ... it's J.C.)

kenshinEtErNaL
09-16-2005, 07:53 PM
I did once, make up a Wind Aggro (http://www.pojo.biz/board/showthread.php?t=203249) concept for fun. It looked like a fun deck, but I never actually tested it.

Dark-Link
09-16-2005, 07:55 PM
I did once, make up a Wind Aggro (http://www.pojo.biz/board/showthread.php?t=203249) concept for fun. It looked like a fun deck, but I never actually tested it.

well, i've tested a bunch, and the one that I won multiple tournies with, was the swarm, just because they couldn't keep up...but a Wind aggro deck is a bit slow, but powerful indeed.

Leon-D
09-16-2005, 08:23 PM
You want swarm? Do this, it'll blow your friends away.

Pack 3 Slate Warriors in your wind deck. Set 1 f/d. NoC it to strip all three to RFG. Dimension Fusion!!!!!!!

Dark-Link
09-16-2005, 08:33 PM
You want swarm? Do this, it'll blow your friends away.

Pack 3 Slate Warriors in your wind deck. Set 1 f/d. NoC it to strip all three to RFG. Dimension Fusion!!!!!!!

crap, I forgot about Slate Warrior... but yeah, that work's quite well in the swarm version, since Dimension fusion will bring back the monster's removed for sylpheed and/or garuda...nice one!!

warelock
09-16-2005, 10:31 PM
I agree with you that Sylpheed and Ultimate Insect LV5/7 are good and underrated Wind monsters, and I'm glad you pointed this out. A single copy of Winged Sage Falcos can also be useful, in my opinion - his effect can swing the game.

What are your views about Jetroid, the new monster from CRV ? Worth a try in a Wind deck ?

I have an idea if you want one : how about posting a deck illustrating the ideas you discuss in each of your articles ? It would be interesting, I'll bet !

By the way, in English the plural of a noun does not need an apostrophe. For example, more than one "Dragon" is "Dragons", not "Dragon's", or more than one "eccentric mannerism" is "eccentric mannerisms", not "eccentric mannerism's". OK ? I gather that English is not your native language, so it's cool, but please pick this up by looking at what other people write ...

Dark-Link
09-16-2005, 10:39 PM
I agree with you that Sylpheed and Ultimate Insect LV5/7 are good and underrated Wind monsters, and I'm glad you pointed this out. A single copy of Winged Sage Falcos can also be useful, in my opinion - his effect can swing the game.

What are your views about Jetroid, the new monster from CRV ? Worth a try in a Wind deck ?

I have an idea if you want one : how about posting a deck illustrating the ideas you discuss in each of your articles ? It would be interesting, I'll bet !

By the way, in English the plural of a noun does not need an apostrophe. For example, more than one "Dragon" is "Dragons", not "Dragon's", or more than one "eccentric mannerism" is "eccentric mannerisms", not "eccentric mannerism's". OK ? I gather that English is not your native language, so it's cool, but please pick this up by looking at what other people write ...

thank's. and the reason I don't post the deck is because in the articles, there are more than 1 version of the deck, it's all a matter of preference of which way the user want's to go with it, and i'm just used to using apostriphe's...thas all lol!!

and I forgot about jetroid, if it is searchable by kamakiri, then hell yeah use it!! it'll go along great as a tech for wind deck's alongside of sasuke samurai #4 ... your opponent will think twice about attacking it, since you may activate a trap... and winged sage is also a card I forgot about...but that would go for more of the aggro wind deck imo...

The Quiff
09-17-2005, 01:27 AM
Well, Slate Warrior, Luster Dragon and Spear Dragon make for some good aggressive beatdown tactics. That route will suffer searchability but will make up for field presence. One copy of Tsukuyomi will assist in making sure Slate Warrior does yet an even better job.

EDIT: I thought I'd add the fact that another WINd monster has it's own deck: Spell Canceller.

Ben Kei
09-17-2005, 04:55 AM
You forgot about Bladefly, the monster version of Rising Air Current

Roland
09-17-2005, 06:46 AM
I found that there are 3 kinds of wind decks.

Insect
Dragon
and Bounce

Insects have the great Ultimate Insects, they have bladefly and flying kamakiri #1, They can grow from small to big and look intimidating.

Dragons have such great power with the crystal dragons, Armed dragons, they defenetly count as a good beatstick.

And bounce, well we've seen what the wind charmer trap can do, along with ninja lady yae and Slipheed, even Giant trunade shows a giant hurricane. I gotta admit nothin can be so aggravating as bouncing.

kenshinEtErNaL
09-17-2005, 07:54 AM
One copy of Tsukuyomi will assist in making sure Slate Warrior does yet an even better job.

How? It only goes up to 2400.

Chocobo!
09-17-2005, 01:02 PM
wind decks are cool, ive never really seen one except once and i think it was the first deck i played against at my first tourny a harpie deck which was pretty cool.

UserShadow7989
09-17-2005, 01:09 PM
While slate only goes up to 2400 with tsukuyomi you can play it face up, so during the opponent's turn they're less likely to destroy it before you can flip it.Then you flip it face down with tsukuyomi and flip it face up manualy. I once thought about making a wind deck with Lady ninja yae as the trump card but scrapped it since I didn't have that many wind monsters.

flame controler
12-24-2005, 02:08 PM
i'm surprised you didn't mention sasuke samurai, he's wind after all

Lipid Inpachi
12-25-2005, 05:45 AM
I found that there are 3 kinds of wind decks.

Insect
Dragon
and Bounce

Insects have the great Ultimate Insects, they have bladefly and flying kamakiri #1, They can grow from small to big and look intimidating.

Dragons have such great power with the crystal dragons, Armed dragons, they defenetly count as a good beatstick.

And bounce, well we've seen what the wind charmer trap can do, along with ninja lady yae and Slipheed, even Giant trunade shows a giant hurricane. I gotta admit nothin can be so aggravating as bouncing.
Believe it or not, Warrior Wind works also (see sig)

Oh and you didn't mention Lady Ninja Yae. She's just awesome.

UserShadow7989
12-25-2005, 08:21 AM
^Ya, I just noticed. But I've never gotten my hands on one, so I don't know how effective she is. I do know her effect though.

Dark-Link
12-25-2005, 10:52 AM
:eek: whoa, people are still postin on this? lol this is old..

but since it's for people who want to play Wind, it's all good!

Lipid Inpachi
12-25-2005, 04:08 PM
:eek: whoa, people are still postin on this? lol this is old..

but since it's for people who play Wind, it's all good!
edited to suit my liking :p

UserShadow7989
12-25-2005, 04:11 PM
I guess it's because you posted links to the older articles a while ago, so now everyone can go back and read them and make comments.

Dark-Link
12-25-2005, 07:38 PM
I guess it's because you posted links to the older articles a while ago, so now everyone can go back and read them and make comments.

yea, that makes sense... man, I must be 1/2 asleep still.. lol

IN GOD WE TRUST
12-26-2005, 04:53 AM
pojo should pay u 4 all dis writeing you are doing.

Dark-Link
12-27-2005, 10:50 AM
pojo should pay u 4 all dis writeing you are doing.

that'd be nice... but it's a free site, and I do it out of my own free will, I just want to help out those who need the strategies for their own favorite deck themes...

Rakath
01-21-2006, 11:47 PM
Lady Ninja Yae is a wonderful support to the wind cause, more so if you run Ultimate Insect monsters. Since you can transform her into a Ultimate LV3/5 end of opponents turn so your turn The bug instantly levels up. Equally valid way to get a Harpy Lady on the field to set off Hunting Ground.

P.S. Spiritual Wind Art sends a card, not restricted to monsters, to bottom of the deck.