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TenteiKarite
05-25-2005, 05:33 PM
I am a pyromaniac, And I've spent every moment of playiong my Ruby/Fire Red/Leaf Green working up to THIS team... It still needs a bit of work...

Typhlosion (M)
Nature: (**)
Ability: Blaze
@: (???)
Move 1: Flamethrower
Move 2: Thunderpunch
Move 3: Earthquake
Move 4: ???

Charizard (M)
Nature:Naive
Ability: Blaze
@: (???)
Move 1: Fly
Move 2: Earthquake
Move 3: Flamethrower
Move 4: Dragon Claw

Blaziken (M)
Nature: Impish
Ability: Blaze
@: (???)
Move 1: Blaze Kick
Move 2: Sky Uppercut
Move 3: Earthquake
Move 4: ???

Houndoom (M)
Nature: Modest
Ability: Early Bird
@: (???)
Move 1: Sunny Day
Move 2: Solarbeam
Move 3: Crunch
Move 4: Flamethrower

Groudon
Nature: Docile
Ability: Drought
@: (???)
Move 1: Flamethrower
Move 2: Solarbeam
Move 3: Earthquake
Move 4: Thunderbolt

Entei
Nature: (**)
Ability: Pressure
@: (???)
Move 1: Flamethrower
Move 2: Solarbeam
Move 3: Sunny Day
Move 4: Fire Blast

**: I have no Idea what these pokemon's natures are, because My friend has them at the moment

_-*$carface*-_
05-25-2005, 07:08 PM
Ive got no real advice to give cuz i just got back to playing pkmn after stopping for about a year and ive forgot a lot of stuff. And im not going to say ur team sucks cuz there all the same type because its obvioous u ment that. But did you give groudon thunderbolt instead off thunder because thunderbolt wont miss and thunder is really innacurate? Cuz pp wize there only 5 apart but still thunderbolt would be a better choice. (In my opinion) Also i see why you give every1 sunny day and solar beam cuz solarbeam is then a 1 turn attack but if you send out groudon first it will automatically become sunny and doesn't it last until some1 changes it. Like sunny day is 5 turns but i think drought last 4 ever unless some uses like raindance. Im just suggesting take of sunny from ever1 cuz groudon will bring up the sun but then again, some1 could change it on u and that would completely mess you up. Ya its probably not a good thing to do, it could save some turns but it could also completly backfire. Whatever, srry for advice that sucks. :)

InterFed_OV
05-26-2005, 07:20 AM
Fixes in bold.

Typhlosion (M)
Nature: Relaxed
Ability: Blaze
@: Leftovers
Move 1: Fire Blast
Move 2: Thunderpunch
Move 3: Earthquake
Move 4: Brick Break

Charizard (M)
Nature: Adamant
Ability: Blaze
@: Liechi Berry
Move 1: Swords Dance/Belly Drum
Move 2: Earthquake
Move 3: Overheat
Move 4: Rock Slide/Brick Break/Steel Wing

Blaziken (M)
Nature: Adamant
Ability: Blaze
@: Liechi Berry
Move 1: Overheat
Move 2: Focus Punch
Move 3: Earthquake
Move 4: Substitute

Houndoom (M)
Nature: Timid
Ability: Flash Fire
@: Salac Berry
Move 1: Sunny Day
Move 2: Solarbeam
Move 3: Crunch
Move 4: Fire Blast

Groudon
Nature: Adamant
Ability: Drought
@: Liechi Berry
Move 1: Eruption/Overheat
Move 2: Rock Slide
Move 3: Earthquake
Move 4: Swords Dance

Entei
Nature: Modest
Ability: Pressure
@: Petaya Berry
Move 1: Swagger
Move 2: Solarbeam
Move 3: Sunny Day
Move 4: Fire Blast
For a total-sweeping mono-Fire team, it's not too bad. I'd take out Typhlosion and Groudon for annoyance Pokémon like Ninetales and Torkoal.

Ninetales@Leftovers
Nature: +SpDef -Attk/+Def -Attk
Ability: Flash Fire
-Flamethrower
-Fire Spin
-Toxic
-Confuse Ray/Substitute

Torkoal@Leftovers
Nature: Sassy
Ability: White Smoke
-Flamethrower
-Curse
-Amnesia
-Body Slam

Goku4rpg
05-26-2005, 11:19 AM
Originally Posted by TenteiKarite
Typhlosion (M)
Nature: Relaxed
Ability: Blaze
@: Leftovers
Move 1: Fire Blast
Move 2: Thunderpunch
Move 3: Earthquake
Move 4: Brick Break

Charizard (M)
Nature: Adamant
Ability: Blaze
@: Liechi Berry
Move 1: Swords Dance/Belly Drum
Move 2: Earthquake
Move 3: Overheat
Move 4: Rock Slide/Brick Break/Steel Wing

Blaziken (M)
Nature: Adamant
Ability: Blaze
@: Liechi Berry
Move 1: Overheat
Move 2: Focus Punch
Move 3: Earthquake
Move 4: Substitute

Houndoom (M)
Nature: Timid
Ability: Flash Fire
@: Salac Berry
Move 1: Sunny Day
Move 2: Solarbeam
Move 3: Crunch
Move 4: Fire Blast

Groudon
Nature: Adamant
Ability: Drought
@: Liechi Berry
Move 1: Eruption/Overheat
Move 2: Rock Slide
Move 3: Earthquake
Move 4: Swords Dance

Entei
Nature: Modest
Ability: Pressure
@: Petaya Berry
Move 1: Swagger
Move 2: Solarbeam
Move 3: Sunny Day
Move 4: Fire Blast

Pretty much said it all except typhlosion should have sub/punch>bb/eq and entei should have calm mind>swagger while blaziken should be a endure/rev set with swords dance.

TenteiKarite
05-26-2005, 05:33 PM
Pretty much said it all except typhlosion should have sub/punch>bb/eq and entei should have calm mind>swagger while blaziken should be a endure/rev set with swords dance.
can you just give me move sets that can use their existing natures?
iwill not use thew overheat Teams. what i am going for is perfectly balancing out my pokemon so that they ALL can take out the majority of theur weaknesses