View Full Version : Finally, I finished my Emerald Team.
clown master
05-05-2005, 07:00 PM
The last level up was Alakazam at 7:00 tonite. w00t
Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature (+Spd, -Atk)
- Calm Mind
- Encore
- Psychic
- Thunderpunch
Piloswine (M) @ Leftovers
Trait: Oblivious
EVs: 204 HP / 252 Atk / 52 SDef
Adamant Nature (+Atk, -SAtk)
- Amnesia
- Earthquake
- Hidden Power [Ghost]
- Roar
Charizard (M) @ Leftovers
Trait: Blaze
EVs: 36 HP / 168 Atk / 54 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Belly Drum
- Earthquake
- Hidden Power [Flying]
- Overheat
Claydol @ Leftovers
Trait: Levitate
EVs: 200 HP / 48 Def / 60 SAtk / 200 SDef
Relaxed Nature (+Def, -Spd)
- Cosmic Power
- Explosion
- Psychic
- Substitute
Porygon2 @ Leftovers
Trait: Trace
EVs: 228 HP / 116 Def / 164 SAtk
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Recover
- Thunder Wave
- Thunderbolt
Machamp (F) @ Leftovers
Trait: Guts
EVs: 124 HP / 252 Atk / 14 Def / 120 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Cross Chop
- Earthquake
- Hidden Power [Rock]
Goku4rpg
05-05-2005, 07:57 PM
The last level up was Alakazam at 7:00 tonite. w00t
Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature (+Spd, -Atk)
- Calm Mind
- Encore
- Psychic
- Thunderpunch
Piloswine (M) @ Leftovers
Trait: Oblivious
EVs: 204 HP / 252 Atk / 52 SDef
Adamant Nature (+Atk, -SAtk)
- Amnesia
- Earthquake
- Hidden Power [Ghost]
- Roar
Charizard (M) @ Leftovers
Trait: Blaze
EVs: 36 HP / 168 Atk / 54 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Belly Drum
- Earthquake
- Hidden Power [Flying]
- Overheat
Claydol @ Leftovers
Trait: Levitate
EVs: 200 HP / 48 Def / 60 SAtk / 200 SDef
Relaxed Nature (+Def, -Spd)
- Cosmic Power
- Explosion
- Psychic
- Substitute
Porygon2 @ Leftovers
Trait: Trace
EVs: 228 HP / 116 Def / 164 SAtk
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Recover
- Thunder Wave
- Thunderbolt
Machamp (F) @ Leftovers
Trait: Guts
EVs: 124 HP / 252 Atk / 14 Def / 120 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Cross Chop
- Earthquake
- Hidden Power [Rock]
The sets may vary depending whether this is in-game or not:
Alakazam - Hp Water/Fire Punch>Encore/Thunderpunch
Encore just makes them switch to there counter, (no noob stays in letting you setup calm mind). Water is for ttar/doom and fire punch is for metagross otherwise, this set just screams metagross setup.
Piloswine - Icebeam>Amnesia...just set the ev's and your set for a mix
Charizard - I assume you predict like a god if not, your just killing yourself.
Claydol/Porygon - The sets are fine
Machamp - I still prefer a choiceband set but if this works, then enjoy the 4 arm machine :D
Good team overall
clown master
05-06-2005, 01:15 PM
The sets may vary depending whether this is in-game or not:
Alakazam - Hp Water/Fire Punch>Encore/Thunderpunch
Encore just makes them switch to there counter, (no noob stays in letting you setup calm mind). Water is for ttar/doom and fire punch is for metagross otherwise, this set just screams metagross setup.
Piloswine - Icebeam>Amnesia...just set the ev's and your set for a mix
Charizard - I assume you predict like a god if not, your just killing yourself.
Claydol/Porygon - The sets are fine
Machamp - I still prefer a choiceband set but if this works, then enjoy the 4 arm machine :D
Good team overall
Actually, 3/4 of the people I've played today don't have a EncoreZam Counter. How strange is that? I'm going to drop Thunderpunch for FPunch, though. I'll try that on Piloswine.
Espionage
05-06-2005, 04:18 PM
Nice team, no fixes.
clown master
05-06-2005, 05:24 PM
Nice team, no fixes.
Thanks.
I'm considering dropping Psychic on Claydol for HP: Dark [70]. Any ideas?
shineyaltaria
05-07-2005, 05:44 AM
Thanks.
I'm considering dropping Psychic on Claydol for HP: Dark [70]. Any ideas?
Greetings, Sir Clown Master;
Compared to HP Dark, Psychic is 30% more basic power plus it gets STAB, so I'm wondering if you have something else in mind for the possible switch. Would HP: Dark provide an element of surprise advantage? Or are you thinking it might better cover team weakness? Why are you considering it?
RareHunterX
05-07-2005, 06:31 AM
You could always use IceBeam on Claydol..that is u don't Mind another Poke with it. It is commonly used on it as well.
Oh and Nice team btw.
I assume the team willbe used at Battle Tower etc?
clown master
05-07-2005, 10:46 AM
Greetings, Sir Clown Master;
Compared to HP Dark, Psychic is 30% more basic power plus it gets STAB, so I'm wondering if you have something else in mind for the possible switch. Would HP: Dark provide an element of surprise advantage? Or are you thinking it might better cover team weakness? Why are you considering it?
It's great to supprise my buddies and to make People on NetBattle cry when they go after Machamp with their Zams, etc.
BUT, I'm also considering HP:Bug [70]. It will cover more weaknesses, and serve the same purpose. I think I'll use Bug. ;x
You could always use IceBeam on Claydol..that is u don't Mind another Poke with it. It is commonly used on it as well.
Oh and Nice team btw.
I assume the team willbe used at Battle Tower etc?
That's another good Idea. I might use that on this one, since I'll have to breed for one with the correct IVs to get HP:Bug/Dark.
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