JesusFreak
01-28-2004, 11:08 AM
Only rules are the name must contain the word "Chaos" (or a form of it) and the cards can't be broken.
Holy Chaotic Beast
LIGHT Spellcaster/Effect Lv 7 2600/2200
This card is Special Summoned by removing a LIGHT and a DARK monster in your graveyard from play. If "Royal Shrine" (I think that is the card) is on the field, you may offer this card and "Royal Shrine" to Special Summon a monster from your deck or Fusion Deck. When this card destroys an enemy monster in battle, once per turn, choose one of the following effects to activate:
-Increase this card's ATK by 500.
-This card may attack another monster.
(Hopefully this isn't too broken! Wonder which mod would like this card... :))
Chaos Explosion
TRAP Normal
Remove a LIGHT and a DARK monster in your graveyard from play to activate this card. Destroy all facedown cards on the field.
Chaotic Barrier, Chaos Force
TRAP Normal
Negate the attack of a monster, destroy the monster, and Special Summon a "Chaos Token" (DARK/Spellcaster/Lv 12/?/?) with the ATK and DEF of the destroyed monster. The Battle Phase then ends. During your next End Phase, destroy the token.
Chaos Disruption
MAGIC Normal
Each player randomly discards cards from their hand until they have 1 card in their hand, and then each player gains 200 lifepoints for each card they discarded. You cannot use this card during you Main Phase 1.
You're next!
Holy Chaotic Beast
LIGHT Spellcaster/Effect Lv 7 2600/2200
This card is Special Summoned by removing a LIGHT and a DARK monster in your graveyard from play. If "Royal Shrine" (I think that is the card) is on the field, you may offer this card and "Royal Shrine" to Special Summon a monster from your deck or Fusion Deck. When this card destroys an enemy monster in battle, once per turn, choose one of the following effects to activate:
-Increase this card's ATK by 500.
-This card may attack another monster.
(Hopefully this isn't too broken! Wonder which mod would like this card... :))
Chaos Explosion
TRAP Normal
Remove a LIGHT and a DARK monster in your graveyard from play to activate this card. Destroy all facedown cards on the field.
Chaotic Barrier, Chaos Force
TRAP Normal
Negate the attack of a monster, destroy the monster, and Special Summon a "Chaos Token" (DARK/Spellcaster/Lv 12/?/?) with the ATK and DEF of the destroyed monster. The Battle Phase then ends. During your next End Phase, destroy the token.
Chaos Disruption
MAGIC Normal
Each player randomly discards cards from their hand until they have 1 card in their hand, and then each player gains 200 lifepoints for each card they discarded. You cannot use this card during you Main Phase 1.
You're next!