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Ultimate Dragon
03-29-2005, 05:24 PM
Here Is My Armed Dragon Deck. It Has Some OCG Only Cards So I Thought It Would Be Best To Post It Here. It Also Has A Little Bit Of Hell Cards And Monster Destroying Cards Mixed In. Some Reversed Worlds Cards As Well.

Here's The Updated Version:

Monsters (21):
Armed Dragon LV7
Despair From The Dark
Fusilier Dragon, The Dual-Mode Beast
Armed Dragon LV5 x2
Roc From The Valley Of Haze
Spear Dragon
Luster Dragon
Mirage Dragon
Tribe-Infecting Virus
Twin-Headed Behemoth
Flying Kamikiri #1
Masked Dragon x2
Armed Dragon LV3 x3
Troop Dragon x3
Sinister Serpent

Spells (18):
Graveyard In The Fourth Dimension
Level Up! x2
Pot Of Greed
Graceful Charity
Monster Reincanration
Swords Of Rev. Light
Snatch Steal
Premature Burial
Book Of Taiyou
Nitro Unit
A Feather Of The Phoenix
Different Dimension Capsule
Heavy Storm
Mystical Space Typhoon
Smashing Ground
Stamping Destruction
Brain Control

Traps (11):
Magic Drain
Hallowed Life Barrier
Ceasefire
Interdimensional Matter Trabsporter
Thunder Of Ruler
Call Of The Haunted
Sakuretsu Armor
Covering Fire
Fruits Of Kozaky's Studies
Light Of Intervention
Ring Of Destruction

Side Deck (15):
Armed Dragon LV5
Blowback Dragon
Silpheed
Masked Dragon
Slate Warrior
Element Dragon
Nobleman Of Crossout
Mystik Wok
Graveyard In The 4th Dimension
Lightning Vortex
Serial Spell
Compulsory Evacuation Device
Xing Zhen Hu
Forced Ceasefire
Judgement Of Anubis

Total: 50

Yes, I Know It Has A Lot Of Traps.

What Do You Think?

EDIT: Side-Decked Silpheed & Lightning Vortex. Removed Exiled Force And Added Troop Dragon x3.

rabiddog
03-29-2005, 05:27 PM
Its good, but i think you need a spirit monster, like asura priest or something.

Ultimate Dragon
03-29-2005, 05:32 PM
What Should I Take Out For It?

Ultimate Dragon
03-29-2005, 06:22 PM
I've Made A Few Changes To My Deck.

- Negate Attack
- Graveyard In The Fourth Dimension x1


+ Xing Zhen Hu
+ Feather Of A Phoenix

I'll Add The Side Deck As Well....

Strategy Master
03-29-2005, 07:05 PM
Hmmm, I'm not sure what to make of this Deck...
Armed Dragon won't win much... And with good reason, the Cards are poor.

Lv 3 = Sitting Duck
Lv 5 = Discard a High attacking Monster to destroy one Monster that is face up
Lv 7 = Discard High attacking Monster to destroy all face up Monsters.

There is a slight flaw... Once you've destroyed them, they are going to start setting Monsters which will make the effects useless... They'll work for one turn and that is it.

If you're trying not to be cookie cutter, I comend you on that but Armed Dragon is not the way to go about it.

But I'll give a fix a shot:

Cut the Monsters down to about 18/19 at the max... Don't worry about losing the effect, as I said you'll pull it off once and then it will not be used again.
Don't use many Traps.... Worlds won't work well in this deck really... =/ By the time you get 15 cards in your grave, it won't be worth using the effect.

Most of the Monsters prove no use in the deck.

The Spells again it is lacking some use... Swords of Revealing Light should be a must... Heck in a Armed Dragon Deck go for Light of Intervention to make sure you can use the effect if needed, and stop those pesky flip effects.

You have too many uneeded traps and not enough of the Spells.

Torrential Tribute
Call of the Haunted
Mirror Force
Light of Intervention x2
Bottomless Trap Hole/Sakuretsu Armor x2
CeaseFire

Your Traps should look something like that... Though I feel it might be a few too many Traps so it might be worth using Enemy Controler over the Armor/Holes etc.

Again I commend you for not conforming, but there are other Deck types out there that will work but are not tech a cookie cutter.

SM

Ultimate Dragon
03-29-2005, 07:37 PM
Is This An Improvement?

Monster Cards (19):
Armed Dragon LV7
Despair From The Dark
Fusilier Dragon, The Dual-Mode Beast
Armed Dragon LV5 x2
Silpheed
Element Dragon
Flying Kamikiri #1 (Dragonfly)
Masked Dragon x2
Sinister Serpent
Exiled Force
Spear Dragon
Luster Dragon x2
Twin-Headed Behemoth
Armed Dragon LV3 x3

Spell Cards (20):
Swords Of Rev. Light
Mystik Wok
Level Up! x2
Enemy Controller
Pot Of Greed
Smashing Ground
Premature Burial
Graceful Charity
Nobleman Of Crossout
Card Of Safe Return
Seal Of The Ancient Ones
Heavy Storm
Mystical Space Typhoon
Graveyard In The Fourth Dimension
Feather Of A Phoenix
Monster Reincarnation
Different Dimension Capsule
Book Of The Sun
Snatch Steal

Trap Cards (11):
Xing Zhen Hu
Light Of Intervention x2
Sakuretsu Armor
Bottomless Trap Hole
Ring Of Destruction
Raigeki Break
Hallowed Life Barrier
CEDevice
Call Of The Haunted
Interdimensional Matter Transporter

Let's See. I Decided To Side Deck My Exchange Of Spirit Combo. And I Dropped Some Of The Monsters.

I Won't Be Able To Add A Mirror Force Right Now Since I'm Having Trouble Finding One For A Fair Price. And About The Theme. I'm A Huge Fan Of Armed Dragon. So I'm Basically Trying To Make A Competetive Fun Deck.

benthegreat
03-29-2005, 07:43 PM
check mine- its fairly refined. i think has reached as high a level of play as armed dragons are possible...which sadly isnt tier 1...yet


its the kafka deck in the sig


EDIT: just realized you wouldnt be able to see it- so ill post it here.

Total: 42


Gunners: 17

1x Armed Dragon LV 7
2x Armed Dragon LV 5
2x Armed Dragon LV 3

2x Fusiller Dragon

2x Masked Dragon
1x Twin Headed Behemoth
2x Luster Dragon
1x Slipheed

1x Slate Warrior
1x TIV
1x Sinister Serpent
1x Sangan

Ammunition: 18

1x Graceful Charity
1x Pot of Greed
1x Premature Burrial
1x Delinquint Duo
1x Heavy Storm
1x MST
1x Snatch Steal

2x Stamping Destruction
1x Card Destruction
1x Swords of Revealing Light
1x Lv UP!
1x Nobleman of Crossout

2x Metamorphosis
2x Scapegoat
1x Creature Swap

Turrets: 7

1x Call of the Haunted
1x Mirror Force
1x Torrential Tribute

1x Ring of Destruction
1x Magic Cylinder
1x CeaseFire

1x IMT

Ultimate Dragon
03-29-2005, 07:54 PM
Wow! THat's A Nice Deck. Too Bad I Don't Have Some Of Those Cards...

I'm Glad I'm Not The Only Person To Use Silpheed In An Armed Dragon Deck.

BTW, What Are The Fusion Monsters That You Have Metamorphosis For?

Strategy Master
03-29-2005, 07:59 PM
It is not bad...

I've built a rather quick Armed Dragon Deck, it should help give you a few ideas. Though it is by no means perfect and I'm sure given some time you'll take it and improve it in both style and for your own game but:

1|Sod|Armed Dragon LV7 (Theme, trying to keep it rather ceep so I've only included one)
2|Sod|Armed Dragon LV5 (Again theme, can be got easy)
2|Rds|Fusilier Dragon, the Dual-Mode Beast (Rare, and a high attack, not such a bad top deck either)

3|Sd1|Luster Dragon (High attacking Dragon etc)
3|Lod|Spear Dragon (High attacking Dragon etc)
1|Mfc|Breaker The Magical Warrior (Strong card anyway, if you can't get it try something like Sinister)
1|Mfc|Tribe-Infecting Virus (Clear the field and synergy with Light of Intervention)
2|Mrl|Flying Kamakiri #1 (Search for Armed Dragon Lv 3)
2|Sod|Armed Dragon LV3 (Theme)
1|Lod|Exiled Force (Destroy something)

1|Lob|Pot of Greed (Draw two)
1|Sdp|Graceful Charity (Draw/Discard)
1|Psv|Premature Burial (Reborn)
1|Mrl|Snatch Steal (Steal and good synergy with Light)
1|Mrd|Heavy Storm (Mass-Removal)
1|Mrl|Mystical Space Typhoon (Spell/Trap removal)
1|Mrl|Delinquent Duo (Control.... IMO a staple)
2|Mrl|Rising Air Current (Very few people run wind so these are not a bad choice, power your wind cards up for the beatdown)
1|Pgd|Terraforming (synergy with Current)
2|Ioc|Smashing Ground (synergy with Light and removal)
2|Lod|Stamping Destruction (Spell/Trap removal)
1|Lob|Swords of Revealing Light (Might be worth Side decking but synergy with Armed Dragons)
2|Ast|Enemy Controller (Turn the cards to defence to help improve chances of destroying cards)

1|Psv|Call Of The Haunted (Reborn)
1|Lon|Torrential Tribute (Mass-Removal)
1|Pgd|Ring of Destruction (Removal and synergy with Light of I)
2|Psv|Light Of Intervention (synergy with Armed Dragons)

No Book of Moon Nobleman etc because of the lack of synergy with Light of I.

Again it can be improved and I'm sure you'll do so with time.

SM

Ultimate Dragon
03-29-2005, 08:04 PM
Oh Yeah I Forgot To Take Crossout Into Account.

That's A Nice Deck. You're The First Person I've Seen Other Than Myself To Add Dragonfly To Their Armed Dragon Deck. I Didn't See Its Use Until I Noticed It Was In An Armed Dragon Deck On Last Week's Episode Of GX.

Ultimate Dragon
03-29-2005, 08:08 PM
Hmmmm.

- Nobleman Of Crossout
- Seal Of The Ancients

+ Smashing Ground
+ D. Duo

That Should Help.....

Strategy Master
03-29-2005, 08:15 PM
Flying Kamakiri #1 works better in this type of deck... All the useful dragons for Armed Dragon are wind so Masked Dragon will be out of place... With Current they get the boost as well making it quicker and more deadly.

If you can't get Breaker, Twin Headed would be good, I can't believe I forgot it, but I made it in about 10 minutes after reading your post so as I said it is not perfect and I'm sure you'll improve it.

It was made as a structure to help you improve yours.

It is not a Cookie Cutter by any means... Because of the downside to Armed Dragons effect it is not going to reach Tier 1 at all, unless more suport comes out for it.

Super Rejuvenation would not be such a bad card in this deck either.... You'll be discarding a number of Dragons and that will refeash your hand.

SM

benthegreat
03-29-2005, 09:06 PM
ive play tested RAC extensivly (as has oracle) and its a dead topdeck almost all the time. really, there are better options

dragonfly or masked dragon- either or, doesnt matter (again b/c RAC is rarely viable) i just happen to have more masked dragons than dragonflys.

ive constructed my magic/trap board to be aggressive. light of intervention has great synergy w/ this deck, but it is very passive. ceasefire pulls the same business, but does dmg.

like you've said, they will start to set monsters. crossout will make them pay more heavilly than light of intervention. you have the chance of drawing out multiple mons, its faster, and it doesnt require a discard.

spear v. luster- the deck suffers sorely from field control. i chose luster over spear b/c its more constant.

the morph helps add to the field control element. not only is king dragun g0dly here, giving much needed protection to lv7 and easilly summoning 5, but TER can stall/hold the field long enough for you to recoup. also, TER + Lv5/7 + ceasefire/swords/crossout = pwnage.

ive caught some heat for slypheed, but i like it. gives a bit of swarmage- which is possible w/ dragun and behmoth, and is a sp. summon if i need to get lv 5 out quickly.

level up, like RAC, is often a dead draw. esp when you run a deck like mine when the number or Armed dragons isnt particularly high.

id have liked to include a smashing ground (and still might for Card Destruction) just to supplement the removal, but the dragons do an ok job on their own.

finally, what i find this deck best for is destroying searchers. the monsters themselvs are tough enough to take on most tribs, but its restricting their tempo that the deck is all about- thus TER and morph compliments it well.


thats just some armed dragon 'theory' for ya

Strategy Master
03-30-2005, 04:23 AM
I understand all that, but as I said I made the deck withhin about 10 minutes... No real thought went into the deck and I don't run Armed Dragons period, I just dislike them ^^;;

But it was just a base for him to try as I did not know at the time someone that ran Dragons would post one up for him.

Yours is no doubt better then the one I built, but if you've worked with them for a while, I'd hope so too.

If I were him, I'd try out both options and find which suited me best.

SM

benthegreat
03-30-2005, 09:32 AM
I understand all that, but as I said I made the deck withhin about 10 minutes... No real thought went into the deck and I don't run Armed Dragons period, I just dislike them ^^;;

But it was just a base for him to try as I did not know at the time someone that ran Dragons would post one up for him.

Yours is no doubt better then the one I built, but if you've worked with them for a while, I'd hope so too.

If I were him, I'd try out both options and find which suited me best.

SM


no i realize this. i wasnt trying to like condemn you or anything, just giving him a lot of the thought that went behind the deck.

and you should run armed dragons, they're fun ;) and thats what this games about anyway

Ryusaki
03-30-2005, 09:40 AM
Hmmmmmm, cut a notch in my belt every time my original deck has beaten a CC eh? Damn-I'm going to need a new belt then, I've already notched this one out of my flawless record :D . Nice deck, originality pwns.

Ultimate Dragon
03-30-2005, 04:01 PM
I Have One Question. Can I Activate A Set Last Will On The Opponent's Turn? Because I May Have Thought Of A Killer Armed Dragon Combo.

colt45
03-30-2005, 04:13 PM
I Have One Question. Can I Activate A Set Last Will On The Opponent's Turn? Because I May Have Thought Of A Killer Armed Dragon Combo.
to my knowledge, I don't think that you can. Anyway, what's your combo? I run Armed Dragons too, so I wouldn't mind hearing what it is.

Yay, my 600th post!! Now to move on in life.

~Colt45~

Ultimate Dragon
03-30-2005, 04:16 PM
Well. It Seems A Ruling Has Screwed Me Over Again. But I'll Post The Combo.

Situation: Assume The Opponent Has Only ONE Monster On The Field.

Summon Masked Dragon. Set Last Will. When Your Opponent Enters The Battle Phase, Activate Last Will. They Attack Masked Dragon, You Get Two Armed Dragon LV3, One For Masked Dragon, The Other For Last Will. During Your Standby Phase, Send Them Both To The Graveyard. BAM! Two Armed Dragon LV5.

Strategy Master
03-30-2005, 04:24 PM
No sorry it won't work.

Last Will is not a quick play (Instant-Magic in OCG) though it can be deadly you can pull off combos like that without much of a problem.

You could Suicide your Monster into theirs then use Threatening Roar/Waboku etc to save it for a turn.

SM

Ultimate Dragon
03-30-2005, 04:28 PM
No sorry it won't work.

Last Will is not a quick play (Instant-Magic in OCG) though it can be deadly you can pull off combos like that without much of a problem.

You could Suicide your Monster into theirs then use Threatening Roar/Waboku etc to save it for a turn.

SM

:( I Knew It Was Too Good To Be True. But Its Still A Pretty Good Combo If I Use Suicide.

colt45
03-30-2005, 05:50 PM
You could Suicide your Monster into theirs then use Threatening Roar/Waboku etc to save it for a turn.

SM
Actually, Threatening Roar wouldn't work in a situation like this because the effect states that your opponent cannot declare an attack. Waboku would work because it prevents battle damage, saving your monster if it attacks a monster of the same attack.

~Colt45

Ultimate Dragon
03-30-2005, 06:26 PM
I Think He Meant Suicciding Masked Dragon. Then Using TR Or Waboku To Protect The Armed Dragon LV3s For A Turn.

Strategy Master
03-30-2005, 07:12 PM
Ok, how I put it I can agree, was not perfect, but errm, you got it wrong....

Why would you try and suicide a Monster the turn you activated Waboku? (It would not be destroyed as you said... So you'd just wasted Waboku and time)

Yes, Ultimate Dragon I meant to use Roar in the opponents turn to stop it being attacked hat turn.

SM

Ultimate Dragon
03-30-2005, 07:23 PM
I've Also Thought Of A Really Good Card To Add To This Deck. I Can Take Out Element Dragon For A Roc From The Valley of Haze. Its A 2400 ATK Wind Monster, And When I Discard It From My Hand For Armed Dragon's Effect, It Automatically Returns To My Deck.

colt45
03-30-2005, 08:17 PM
Sorry strategy master, missunderstood you.

~Colt45~

Ultimate Dragon
03-31-2005, 06:39 PM
Here's The Updated Version:

Monsters (19):
Armed Dragon LV7
Despair From The Dark
Fusilier Dragon, The Dual-Mode Beast
Armed Dragon LV5 x2
Roc From The Valley Of Haze
Silpheed
Tribe-Infecting Virus
Sinister Serpent
Exiled Force
Twin-Headed Behemoth
Spear Dragon
Luster Dragon
Masked Dragon x2
Flying Kamikiri #1
Armed Dragon LV3 x3

Spells (20):
Foolish Burial
Premature Burial
Smashing Ground
Swords Of Rev. Light
Mystik Wok
Graceful Charity
Snatch Steal
Lightning Vortex
Graveyard In The Fourth Dimension
Enemy Controller
Level Up! x2
Heavy Storm
Mystical Space Typhoon
Monster Reincarnation
Different Dimension Capsule
A Feather Of The Phoenix
Pot Of Greed
Book Of Taiyou
Nitro Unit

Traps (11):
Interdimensional Matter Transporter
Hallowed Life Barrier
Raigeki Break
Call Of The Haunted
Xing Zhen Hu
Bottomless Trap Hole
Ceasefire
Light Of Intervention x2
Sakuretsu Armor
Ring Of Destruction

Side Deck (15):
Armed Dragon LV5
Luster Dragon #2
Sangan
Slate Warrior
Element Dragon
Card Of Safe Return
Dragged Down Into The Grave
Graveyard In The Fourth Dimension
Super Rejuvenation
Pyro Clock Of Destiny
Cemetary Bomb
Negate Attack
Exchange Of Spirit
Thunder Of Ruler
Compulsory Evacuation Device

Omega
03-31-2005, 09:06 PM
With all these wind monsters in the deck, have you thought about using Rising Air Current?

With so little Wind monsters in decks now-a-days, Rising Air Current might give you the boost you need.

Ultimate Dragon
03-31-2005, 09:12 PM
Okay. Thanks. Let's See,

- x1 Light Of Intervention
+ x1 Rising Air Current

3.14*PATMAN
04-01-2005, 06:27 AM
-1 silpheed
+1 level up

it just helps a little. 8/10 for a level up deck

Warakia
04-01-2005, 08:26 AM
Something really makes me want to shout

MANJOUME THUNDER!

lol, had to do it. :p

Ryusaki
04-01-2005, 08:32 AM
Manjoume SAN DA!

Ultimate Dragon
04-01-2005, 08:43 PM
Thanks To You Guys I've Been Able To Design Three Versions Of My Deck. I Need To Find 3 Armed Dragons LV7 Though.

The First Is The Armed Dragon Deck You Guys Have Been Helping Me Make.

Using At As A Structure, I've Been Able To Make A Copy Of It, Only With A Little Bit Of Red-Eyes Support.

The Third Is Once Again A Copy Of The First, Only With A Little Reversal Of Worlds Support.

Ultimate Dragon
04-08-2005, 08:53 PM
I'd Like To Announce That My First Duel With My Armed Dragon Deck Ran Very Smoothly. My Opponent Used A Powerful Archfiend Deck. In The End, I Had To Take 4000 Damage From An Entire Archfiend Assault But Then Used CotH On Armed Dragon LV3. During My Next Turn, I Drew Snatch And Played It On Mazera DeVille, Then I Attacked Skull Archfiend Of Lightning With It. Next, I Took Out His Remaining Archfiends With My Newly Evolved Armed Dragon LV5. He Then Surrendered.

I'd Also Like To Point Out A Card That Really Helped Me In This Duel. It Should Be A Staple In ANY Armed Dragon Deck. Fruits Of Kozaky's Studies. I Never Really Paid Any Attention To This Card Until I Started My Armed Dragon Deck. It Helps Quite A Bit.

Ultimate Dragon
04-20-2005, 07:12 PM
Here's How My Deck Currently Stands. I Added A Mirage Dragon, Brain Control, And A Few Other Cards. I Switched Out Enemy Controller (Cuz I Don't Have One ^^; ) For Stamping Destruction.

Here's The Updated Version:

Monsters (21):
Armed Dragon LV7
Despair From The Dark
Fusilier Dragon, The Dual-Mode Beast
Armed Dragon LV5 x2
Roc From The Valley Of Haze
Spear Dragon
Luster Dragon
Mirage Dragon
Tribe-Infecting Virus
Twin-Headed Behemoth
Flying Kamikiri #1
Masked Dragon x2
Armed Dragon LV3 x3
Troop Dragon x3
Sinister Serpent

Spells (18):
Graveyard In The Fourth Dimension
Level Up! x2
Pot Of Greed
Graceful Charity
Monster Reincanration
Swords Of Rev. Light
Snatch Steal
Premature Burial
Book Of Taiyou
Nitro Unit
A Feather Of The Phoenix
Different Dimension Capsule
Heavy Storm
Mystical Space Typhoon
Smashing Ground
Stamping Destruction
Brain Control

Traps (11):
Magic Drain
Hallowed Life Barrier
Ceasefire
Interdimensional Matter Trabsporter
Thunder Of Ruler
Call Of The Haunted
Sakuretsu Armor
Covering Fire
Fruits Of Kozaky's Studies
Light Of Intervention
Ring Of Destruction

Side Deck (15):
Armed Dragon LV5
Blowback Dragon
Silpheed
Masked Dragon
Slate Warrior
Element Dragon
Nobleman Of Crossout
Mystik Wok
Graveyard In The 4th Dimension
Lightning Vortex
Serial Spell
Compulsory Evacuation Device
Xing Zhen Hu
Forced Ceasefire
Judgement Of Anubis

Total: 50

Yes, I Know It Has A Lot Of Traps.

What Do You Think?

EDIT: Side-Decked Silpheed & Lightning Vortex. Removed Exiled Force And Added Troop Dragon x3.

Yami King Jake
04-20-2005, 07:37 PM
Wow, All i gotta say in my part is OoOoOoO.