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MonkeyMasterTao9
02-28-2004, 11:32 AM
GymLeaderPhil said to put Create a Card's here, so I am. Fusions are sometimes underrated, so let's make better ones! (and sucky ones)

Skull Sorcerer
Skull Servant + Dark Magician
2900/2800 DARK ******* Zombie
"This dead magician can command all kinds of cemetaries . . ."

Ryu Balter
Dark Balter the Terrible + Ryu Senshi
2750/2550 DARK ******* Fiend
This monster can ONLY be fusion summoned by the correct monsters. Pay 1000 life points to negate the effect of any kind of spell or trap. Pay 500 life points each standby phase to keep this card on the field.

Magician Joan
St. Joan + Dark Magician Girl
2800/2000 LIGHT ******* Spellcaster
Pay 2000 Life Points to special summon a Dark Magician or Magician of Black Chaos to the field. This monster can ONLY be fusion summoned by the correct monsters.

Make more!

Envoy of the Middle
02-28-2004, 11:48 AM
purple eyes grey dragon
Red eyes black dragon+blue eyes white dragon
3300/2700 Earth/dragon ********
this monster can not be attacked by a light or dark monster.

GenesisEVA
02-28-2004, 12:10 PM
Well, well, another Create-A-Card topic to expand my GEP set.

Dark Sorcerer
GEP-022
Fusion Monster
10-Star
"Dark Magician" + "Dark Magician Girl"
2700/1500
This monster can only be Special Summoned by the effect of "Polymerization." As long as this card is face-up on the field, it gains 500 ATK for each Spellcaster Monster Card in play.

pharaohyami5000
02-28-2004, 12:14 PM
Dark Mage
Fusion/Effect Monster
Level 6
DARK
Spellcaster
2400/1900
Fuse the following Fusion-Material monsters in order to Fusion Summon this monster to your side of the field:
Dark Magician Girl + Magician's Valkyrie
When this monster is Special Summoned, activate 1 Magic Card from your Graveyard. If this monster is offered on your side of the field as a Tribute, you can Special Summon 1 Spellcaster-Type monster from your Graveyard to your side of the field in face-up Attack Position or facedown Defense Position.

Chaos King-Messenger of Life
Fusion/Effect Monster
Level 8
LIGHT
Warrior
3000/2600
This monster can only be Special Summoned by send the following monsters listed below from your hand or on your side of the field to the Graveyard:
Chaos Emperor Dragon-Messenger of the End + Chaos Soldier-Messenger of Beginnings + Dark Magician of Chaos
During your Main Phase, you can pay 1000 Life Points to remove all cards on your opponent's side of the field from play. You gain 300 Life Points for each card removed from play by this monster's effect. When this monster is Special Summoned, you can return 1 card from your Graveyard to your hand or your Deck.

GenesisEVA
02-28-2004, 12:19 PM
I made an Ultimate Maju Garzett before, so here is another form of Garzett.

Double Maju Garzett
GEP-030
Fusion Monster
12-Star
Maju Garzett + Great Maju Garzett
????/???
This card can only be Special Summoned by removing these two cards from play. This card gains the combined attack of the two monsters used to Special Summon it to the field.

MonkeyMasterTao9
02-28-2004, 01:26 PM
Hey, Genesis, what is your GEP set? And here's one more.

Skull Kuriboh (use some underrated cards!)
SKull Servant + Kuriboh
300/200 DARK * Zombie
Put this back into the fusion deck to increase your life points by 1000, draw two cards from your deck, and to automatically destroy every monster with over 2000 atk on the field.

gavc
02-28-2004, 01:52 PM
Red Eyes Ultimate Dragon:
Red Eyes Black Dragon x3
*********** (11)
Attack - 4000
Defence - 3500

Effect:
Aa long as this card remains face up on the field, negate the effect of your opponants card (monster, spell or trap) thet spacificly designates this card and destroy the opponants card.


I think this would be a good fusion monster, because blue eyes ultamite has no effect and has 500 extra attack, and blue eyes white dragons could actualy do some damage in a deck, where as red eyes is a pile! So this makes it worth wile putting 3 red eyes in your deck!!

Pemolis
02-28-2004, 02:09 PM
Made a companion to Dark Necrofear.

Dead Fear Spell
Spell Card.

Activate this card when only when you have 3 or more fiends In your graveyard. Draw either 1 Dark Necrofear, or 1 Dead Neofear from your deck or graveyard.


Dead Neofear
********/ Dark/ Fiend
?/?
This card can only be summoned when there are 3 or more fiends removed from the game. If there aren't 3 or more fiends removed from the game at any time, destroy this card. This monster's attack is equal to the highest Monsters attack that you have that is removed from the game. When this monster is destroyed, resummon it back to your side of the fiend on your next turn.


Dreaded Nebulous
**********/Dark/ Fiend/Fusion
0/0
Dark Necrofear + Dead Neofear
This monster can only be summoned with the above fusion monsters. When dark necrofear and Dead neofear are in your graveyard, special summon this monster (no polymerisation card needed). Remove Dark Necrofear and Dead Neofear from the game. If at anytime either dark necrofear or dark Neofear are not removed from play, destroy this card. Take 1 monster from your graveyard and 1 monster from your opponents graveyard and equip it to this card. This cards att/def is equal to the both monsters equiped to this card combined. If either equip card is destroyed, destroy this card. When this card is destroyed, Special summon 1 Hell Hole card from your hand or deck.

Hell Hole
*/Dark/Fiend
100/100.
This card cannot be special summoned. This card can only be summoned through the effect of Dreaded Nebulous. When this card is summoned, you end your turn. This card can only be summoned in faceup attack mode. This card cannot be placed in defense mode. When this card is attacked sent to the graveyard due to battle damage or the effect of an opponents monster, shuffle all your cards removed from play back into your deck. This effect can only be used once per duel. When this card is destroyed, remove it from play.

Pemolis
02-28-2004, 02:11 PM
lack Flame Metal Dragon.
2400/2400, Dark, Dragon/ Fusion
Red Eyes Black Metal Dragon + Flame Swordsman
This card cannot be destroyed by any trap card. Whenever this card attacks a creature, increase this cards attack by 1/2 the attack of the targeted creature till the end of the turn.

Dark Metal Black Dragon
2400/2400, Dark, Dragon/Fusion
Red eyes Black Metal Dragon + Dark Magician
Add 1 spell counter to this monster when summoned. Remove 1 spell counter from this card to negate the effect of a trap/magic card and destroy that card. Increase this monsters attack by 1/2 the attack of the targeted creature till the end of the turn.

Dark Buster Magic Dragon
200/300, Dark, Dragon/Fusion (Yes 200/300)
Red eyes black dragon+ Dark magician+ Buster blader.
Destroy all trap/magic and facedown monsters on the field. When this card is summoned, draw cards from your deck till you have 6 in your hand. Summon either 1 dark magician, 1 buster blader, or 1 red eyes black dragon from your deck. That monster can attack your opponents lifepoints directly this turn. At the end of this turn, special summon 1 dark magician, 1 red eyes black dragon, AND 1 Buster blader from your graveyard to the field in faceup attack or defense mode.

Noah
02-28-2004, 02:20 PM
Dai Gripher Knight
[8 stars]
[Fusion/Warrior/Effect]
Blade Knight + Warrior Dai Gripher
effect: You have to discard one warrior monster from the field to summon this fusion.When this monster is in play give it an additional 200 attack for every dragon in yours and your opponents graveyard,hand,and on the field.
[Atk 3700/ Def 0]

Yami Marik
02-28-2004, 02:30 PM
you know those fake 1 piece Exodia. That should be a fusion of all five pieces for fun

JoshH86
02-28-2004, 02:32 PM
Chaos Dragon Soldier-Envoy of Eternity
**********
4000/3500
Dark/Dragon
Chaos Emperor Dragon, Envoy of the end+ Chaos Soldier, Envoy of the beginning
You can only Special summon this card by removing the above two cards from the field from the game. When played, you may pay 1000 life points, remove all cards in both players graveyards from the game and do damage to your opponent's life points equal to 200 for each monster and 500 for each magic card removed in this way.

Yata-Inaba
**
500/500
Wind/Winged Beast/Spirit
Yata-garasu+Inaba White Rabbit
This card can only be fusion summoned by the above monsters. During your end phase, return this card to the fusion deck and return the above monsters from your graveyard to your hand. This card attacks your opponent's life points directly. When it does damage to your opponent's life points, your opponent skips his/her next draw phase.

Deepsea Fisherman
*****
2000/2000
Water\Warrior
The Legendary Fisherman+Deepsea Warrior
This card can only be special summoned if Umi is on the field. As long as this card is face-up on the field, Your opponent can't activate spell cards. This card can attack your opponent's life points directly and can't be chosen as a target for battle. When Umi is destroyed or removed from the field, destroy this card.

Treble252
02-28-2004, 02:44 PM
King Genie
3700/3000
Dark/Fiend/Level 8
Fusion: Summoned Skull + La Jinn
Effect: Pay 1000 LP to give King Genie the effect of any card on the field or in the graveyard.

CountAustin
02-29-2004, 11:01 PM
Demon King
Level:*****
Dark/Fusion/Fiend/Effect: Dark Ruler Hades+Black Luster Soldier
All Dark monsters have there attack increased by 400 while all light monsters attack&defense is decreased by 800
2600/3000
Picture: Dark Ruler Hades With Black Luster Soldier's Armor&Sword

exodia424
02-29-2004, 11:18 PM
skilled injection magician
lily+skilled dark
attack 1000 defense 2000
pay 2000 life points to decrease the attack of an opponents monster by 3000 until the end of the turn. you may pay 1000 life points to activate any spell cards on your opponents turn. These effects may only be used on your opponents turn.

Kenjiblade
03-01-2004, 12:09 AM
Psycho-Locker
Level 9
DARK/Fusion/Machine/Effect
[Jinzo] + [Spell Canceller]
ATK 2700 | DEF 2200
Effect: This card can only be Special Summoned through Fusion. As long as this card is face-up on the field, no Spell or Trap Cards can be activated. Also negate the effects of all face-up Spell or Trap Cards.
Ultimate Rare

Terror Jar
Level 3
DARK/Fusion/Rock/Effect
[Morphing Jar] + [Morphing Jar #2]
ATK 800 | DEF 2000
Effect: Once per turn during your Main Phase, you may flip this card into face-down Defense Position. When this card is Flip Summoned, execute one of the following effects:
1. Discard your hand and draw the same number of cards you discarded.
2. Return all opponent's monsters on the field into his/her deck.
Secret Rare

Infected Troops
Level 5
WATER/Fusion/Warrior/Effect
[Tribe-Infecting Virus] + [Exiled Force]
ATK 2100 | DEF 1800
Effect: Discard 1 card from your hand OR Tribute 1 monster on your side of the field to destroy 1 monster on the field.
Ultra Rare

Captain Freed, the Invincible
Level 7
EARTH/Fusion/Warrior/Effect
[Freed the Matchless General] + [Marauding Captain]
ATK 2800 | DEF 2400
Effect: This card can only be Fusion Summoned by using the correct Fusion-Material monsters. After drawing a card during the Draw Phase, you can choose to return the drawn card to your deck. If you do this, search your deck for a Level 4 or lower Warrior-Type monster, show it to your opponent, then shuffle your deck. You may pay 1500 Life Points to Special Summon a monster from your hand (Level 5 or higher monsters don't need Tributes). Captain Freed, the Invincible cannot be destroyed as a result of battle, or through the effect of a Spell/Trap Card.
Supreme Rare
[Yes, it's an imaginary rarity level...wouldn't you give that kind of rarity to a monster THAT insane?]

Well...There are my contributions, enjoy.

Raijin KerenskyOLD
03-01-2004, 01:03 AM
Twlight Zone Beserk Dead Dragon
************
4000 / 3000
Dark / Dragon

DD Dragon + Beserk Dead Dragon

This can only be Fusion Summoned
This card can not be destroyed in Battle or by Cards that do not target. This card can attack all monsters. Every time a monster is destroyed by this monster, this monster loses 100 points. If this card is sent to the remove from play, you may special summon it to the field by removing one card from your hand or field and losing half of your life. This effect can only be used one

dragon#1
03-01-2004, 01:22 AM
The black knight- celtic magician
2650/1250 8*
dark magician+celtic guardian
this monster can only be fusion summoned with the above monsters
the monsters used to fusion summon this monster are out of play intel this card leves the fiealed. when this card leves the fiealed it is reterned to the fusion deck. you can remove from play a dark magican & buster blader from your hand deck or graveyard to specal summon a dark paladin. and a dark magician & flame swords man from play from your hand deck or graveyard to specil sommon dark flare knight

CountAustin
03-01-2004, 01:37 AM
Noah's Ark[Fusion/Earth/Machine/Effect]
Level:***********
Shinato's Ark+Noah Virtual Ruler
This Card Can Only be summoned by fusing the above cards listed using
Insane Fusion' This Card Can Attack DirectLy You Must Pay 2800 Lifepoints to Keep This Card On The Field If This Card Is DestRoyed Special Summon Noah The Virtual ruler Or'Put Shinato's Ark in Your Hand
90000/90000
Noah The Virtual Ruler[Dark/Fiend/Effect]
Level:*
Pay 1000 Lifepoints To Special summon Demon King To The Field From The Grave Or From Your Fusion Deck
500/2500
Insane Fusion[Trap]
You Can Fuse Two or more spell&trap cards with monster cards

CountAustin
03-01-2004, 02:24 AM
Supreme Ark[Fusion/Light/Machine/Effect]
Level:**
Shinato's Ark+Shinato King Of a Higher Plane
All Monsters With 2000 Attack Or More Are Destroyed
All Monsters With 1500 Attack Or Less Become ArchAngel's(ArchAngel's Canot Take Damage From Light Type Monsters&Dark Type Monsters)
1100/0
Dark Eyes White Dragon[Fusion/Light/ArchAngel/Effect]
Level:*******************
Blue eyes white dragon+Dark Elf+Mystical Elf+Kuriboh+Skull Servant+Noah
All Dark Monsters Lose 2000 Attack Point's While Attacking This Monster
4800/1500

CountAustin
03-01-2004, 05:18 PM
Maha Vailo#2[Fusion/Light/Effect]
Level:*******
Maha Vailo+Mystical Elf
All Light MONSTERS with 1000 ATTACK points or less Canot Die
All Dark Monsters With 1600 ATTACK OR MORE LOSE 1000 ATTACK POINTS
2000/1450

marshmallowchicken
03-01-2004, 06:08 PM
alright, i have some, but i made them up 4eva ago so they might not b 2 good, here they are

alright, here are the fusion materials

Elephant Pugilist – ATK/2600 DEF/2000 – Level 7 – {Beast-Warrior/Effect}
For every monster on your opponent’s side of the field decrease the level of this monster by 1

If your opponent attacks another monster on your side of the field and this monster is face-up on the field in ATK position, then you may reduce this monsters ATK by an amount equal to 100 times the amount of cards in your opponent’s hand to have that monster attack this monster, your opponent’s monster is not destroyed in battle but this card can be, you can use this cards effect multiple times per turn, but the ATK decrease is permanent until your next draw phase


Maliki the Hummingbird – ATK/3000 DEF/1600 – Level 7 – {Winged Beast/Effect}
For every magic and trap card on your opponent’s side of the field, decrease the level of this monster by 1
For every magic and trap card on your side of the field, increase the level of this monster by 1

A trap card cannot negate the summoning of this monster

This monster can attack your opponent’s life points directly once, afterwards, the following is implied
Ö If this is your only monster on the field, then the ATK of this monster is reduced to 2000
Ö If this isn’t your only monster on the field, then the ATK of this monster is reduce to 1000

The Ardent Hippo – ATK/1800 – DEF/2500 – Level 7 – {Beast/Effect}
For every monster that you control, decrease the level of this monster by 1

If your opponent attacks this monster in DEF position, and its ATK is less than or equal to the DEF of this monster, then the attacking monster is destroyed, if the ATK is higher than the DEF of this monster, than this monster is destroyed normally, but the difference is done as battle damage to your opponent

If this monster is attacked in face-down DEF position and survives the battle, then immediately return this card into face-down DEF position

You may reveal this card’s position during your standby phase to switch the places of all monsters on your side of the field

and here is the overall fusion monster

Nature’s Wonder – ATK/7000 – DEF/6100 – Level 11 – {Beast/Beast-Warrior/Winged Beast/Fusion/Effect}
Fusion – Elephant Pugilist + The Ardent Hippo + Maliki the Hummingbird
This monster can only be fusion summoned once in an entire duel (between both you and your opponent)

You may choose to fuse this monster in the following ways:
Ö From your hand without polymerization – The ATK and DEF of this monster is reduced by half
Ö From your hand with polymerization – The ATK and DEF of this monster is reduced by 2500
Ö From the field without polymerization – The ATK and DEF of this card is reduced to 5500/5500
Ö From the field with polymerization – The ATK and DEF of this card is as is, but the ATK of this monster can be increase by 1000, if your discard your entire hand (at least three cards)

If your opponent attacks this monster in DEF position, and its ATK is less than or equal to the DEF of this monster, then the attacking monster is destroyed, if the ATK is higher than the DEF of this monster, than this monster is destroyed normally, but the difference is done as battle damage to your opponent

If this monster is attacked in face-down DEF position and survives the battle, then immediately return this card into face-down DEF position

You may reveal this card’s position during your standby phase to switch the places of all monsters on your side of the field

A trap card cannot negate the summoning of this monster

This monster can attack your opponent’s life points directly once, afterwards, the following is implied
Ö If this is your only monster on the field, then the ATK of this monster is reduced to 3000
Ö If this isn’t your only monster on the field, then the ATK of this monster is reduced to 1500

If your opponent attacks another monster on your side of the field and this monster is face-up on the field in ATK position, then you may reduce this monsters ATK by an amount equal to 600 times the amount of cards in your opponent’s hand to have that monster attack this monster, your opponent’s monster is not destroyed in battle but this card can be, you can use this cards effect multiple times per turn, but the ATK decrease is permanent until your next draw phase

This card can negate the activation and effect of a magic, trap, and effect monster card by sacrificing 1000 ATK points or 500 ATK points, and 1000 DEF points, whenever the ATK or DEF of this monster reaches zero it is destroyed, and your opponent wins the duel

so, whadya think

TyranitarsShadow
03-01-2004, 07:55 PM
Dimensional Drifter-light-lv4-1900/1500-fusion/warrior-Dimensional Warrior+Dimensional Warrior Girl-You may remove this card from the field from the game at anytime to remove 1 other card on the field from the game.

jinzo rockz
03-01-2004, 09:21 PM
skull servent's master atk8000/def8000 zombie/dark skull servant+skull servant+skull servant This monster may attack your opponent's Life Points directly. haha lol now skull servant is broken lol!

jinzo rockz
03-01-2004, 09:28 PM
opps i posted 2 times!