View Full Version : ~Rate My Ruby Team~
meb9000
02-27-2004, 04:00 PM
This is my team that I have been trying to work with lately. I could really use some fixes, along with an idea for a physical sweeper for the last slot. Thanks in advance for the help! (Just to let you know, the natures are the ones that I happened to get, as I don't want to suck the fun out of the game by breeding for the perfect one).
*Ninjask@brightpowder
-Brave
~Swords Dance
~Protect
~Baton Pass
~Silver Wind
This is your basic BP Ninjask. I have lot of pokes in this team that could benefit from the speed boost alone, but being able to get in a swords dance is quite nice, especially since my Armaldo is male and can't get swords dance now...
*Wailord@leftovers
-Lonely
~Earthquake
~Surf
~Ice Beam
~Rest
A speed boost for him will help greatly. I figure that with leftovers giving him the equivalent of a free potion or better every turn, I can afford to not use chesto berry. EQ fends off electrics and feeds off his rather good attack power. Surf and Ice beam are standard.
*Armaldo@lum berry/chesto berry
-Careful
~Ancientpower
~Earthquake
~Aerial Ace
~Hyper Beam/Rest
This is my main physical guy. The speed+power boost can help him sweep quite a bit. I love how his stats are so balanced, so he can survive a good time and then rest it off.
*Latios@scope lens(can't get Soul Dew)
-Careful
~Psychic
~T-bolt
~Ice Beam
~Calm Mind/Recover
My special sweeper. I usually like to use calm mind with him so he will be vulnerable only to Ghosts really. So far he hasn't done me wrong...
*Camerupt@white herb
-Hasty
~Overheat
~Earthquake
~Rock Slide
~Amnesia
Your typical Camerupt. I really wish he could learn Solarbeam, but sadly he cannot. Amnesia helps to protect against the water types. A speed boost from ninjask can let him get the first move in so that he doesn't have to absorb a hit. Even better is that he could get in a nasty Overheat for free before they can touch him. I've always liked this guy for his versatality and for lack of a truly good fire type...
*Medicham@leftovers
-Bold
~Recover
~Brick Break/Hi Jump Kick
~Shadow Ball
~Bulk Up
This guy is my main physical target at the moment, as his two attacking moves can't be resisted at all (usually) and he can bulk up after a good pass for even more fun. I'm not quite sure what to do with this slot. I would like to have a Metagross, but sadly I have used up the good tms Metagross needs (Shadow Ball, EQ, etc). Also, a good fighting type is always essential. Any ideas would be really helpful.
If I were to build a Metagross with what I have, here's what it would be...
Metagross@leftovers
-Gentle
~Psychic
~Meteor Mash
~Hyper Beam
~Light Screen
Any rates for that set would be helpful as well...
wobmaster
02-27-2004, 04:31 PM
This is my team that I have been trying to work with lately. I could really use some fixes, along with an idea for a physical sweeper for the last slot. Thanks in advance for the help! (Just to let you know, the natures are the ones that I happened to get, as I don't want to suck the fun out of the game by breeding for the perfect one).
*Ninjask@brightpowder
-Brave
~Swords Dance
~Protect
~Baton Pass
~Silver Wind
This is your basic BP Ninjask. I have lot of pokes in this team that could benefit from the speed boost alone, but being able to get in a swords dance is quite nice, especially since my Armaldo is male and can't get swords dance now...
*Wailord@leftovers
-Lonely
~Earthquake
~Surf
~Ice Beam
~Rest
A speed boost for him will help greatly. I figure that with leftovers giving him the equivalent of a free potion or better every turn, I can afford to not use chesto berry. EQ fends off electrics and feeds off his rather good attack power. Surf and Ice beam are standard.
*Armaldo@lum berry/chesto berry
-Careful
~Ancientpower
~Earthquake
~Aerial Ace
~Hyper Beam/Rest
This is my main physical guy. The speed+power boost can help him sweep quite a bit. I love how his stats are so balanced, so he can survive a good time and then rest it off.
*Latios@scope lens(can't get Soul Dew)
-Careful
~Psychic
~T-bolt
~Ice Beam
~Calm Mind/Recover
My special sweeper. I usually like to use calm mind with him so he will be vulnerable only to Ghosts really. So far he hasn't done me wrong...
*Camerupt@white herb
-Hasty
~Overheat
~Earthquake
~Rock Slide
~Amnesia
Your typical Camerupt. I really wish he could learn Solarbeam, but sadly he cannot. Amnesia helps to protect against the water types. A speed boost from ninjask can let him get the first move in so that he doesn't have to absorb a hit. Even better is that he could get in a nasty Overheat for free before they can touch him. I've always liked this guy for his versatality and for lack of a truly good fire type...
*Medicham@leftovers
-Bold
~Recover
~Brick Break/Hi Jump Kick
~Shadow Ball
~Bulk Up
This guy is my main physical target at the moment, as his two attacking moves can't be resisted at all (usually) and he can bulk up after a good pass for even more fun. I'm not quite sure what to do with this slot. I would like to have a Metagross, but sadly I have used up the good tms Metagross needs (Shadow Ball, EQ, etc). Also, a good fighting type is always essential. Any ideas would be really helpful.
If I were to build a Metagross with what I have, here's what it would be...
Metagross@leftovers
-Gentle
~Psychic
~Meteor Mash
~Hyper Beam
~Light Screen
Any rates for that set would be helpful as well...
ninjask-good
wailord-i dont use wailord, but your set looks fine...
latios-good...i like recover over CM, but, WTH
camerupt-i dont use camerupt either, but it looks fine...
medicham-um...looks fine to me, but i dont use that either
metagross-ahh...since you've used your TMs, i dont know what to say...
overall, your team looks fine to me... fine...
TyranitarsShadow
02-27-2004, 04:55 PM
*Ninjask@brightpowder
-Impish
~Swords Dance
~Protect
~Baton Pass
~Silver Wind
This is your basic BP Ninjask. I have lot of pokes in this team that could benefit from the speed boost alone, but being able to get in a swords dance is quite nice, especially since my Armaldo is male and can't get swords dance now...
Nice Ninjask, no fix
*Wailord@leftovers
-Gentle
~Earthquake
~Sleep Talk
~Ice Beam
~Rest
A speed boost for him will help greatly. I figure that with leftovers giving him the equivalent of a free potion or better every turn, I can afford to not use chesto berry. EQ fends off electrics and feeds off his rather good attack power. Surf and Ice beam are standard.
Ice Beam and Surf cover anything Surf would. The only thing that makes surf remotely useable on this set is that it gets STAB. I'm not a big fan of wairld in the 1st place though, he may have a ton of HP, but both of his defenses suck.
*Armaldo@chesto berry
-Careful
~Ancientpower
~Earthquake
~Aerial Ace
~Rest
This is my main physical guy. The speed+power boost can help him sweep quite a bit. I love how his stats are so balanced, so he can survive a good time and then rest it off.
This is good with Ninjask. He is far too slow otherwise.
*Latios@Soul Dew
-Calm
~Psychic
~T-bolt
~Calm Mind
~Recover
My special sweeper. I usually like to use calm mind with him so he will be vulnerable only to Ghosts really. So far he hasn't done me wrong...
Don't use 00bers at all. Just don't.
*Camerupt@-
-Sassy(his speed is so bad it doesn't matter)
~Overheat
~Earthquake
~Rock Slide
~Amnesia
Your typical Camerupt. I really wish he could learn Solarbeam, but sadly he cannot. Amnesia helps to protect against the water types. A speed boost from ninjask can let him get the first move in so that he doesn't have to absorb a hit. Even better is that he could get in a nasty Overheat for free before they can touch him. I've always liked this guy for his versatality and for lack of a truly good fire type...
Ouch. Camperupt=worst fire in the game. Your better off with even a Torkoal.
*Medicham@leftovers
-Bold
~Recover
~Brick Break
~Shadow Ball
~Bulk Up
This guy is my main physical target at the moment, as his two attacking moves can't be resisted at all (usually) and he can bulk up after a good pass for even more fun. I'm not quite sure what to do with this slot. I would like to have a Metagross, but sadly I have used up the good tms Metagross needs (Shadow Ball, EQ, etc). Also, a good fighting type is always essential. Any ideas would be really helpful.
Set looks fine I guess. I've never considered using Medicham because of its horrible stats, so I'm not an expert at its movesets.
If I were to build a Metagross with what I have, here's what it would be...
Metagross@leftovers
-Adamant
~Earthquake
~Meteor Mash
~Shadow Ball/HP:Rock
~Agility
The set my Metagross currently has. He is sick.
Overall you need some more exeperience.
meb9000
02-27-2004, 06:46 PM
Overall you need some more exeperience.
Thanks a lot for the suggestions, but I'm not quite sure what you're referring to with what you said. I ave been playing these games for a very long time. I just wanted to use fun pokes in this team that happen to be UU as well. Isn't fun what the game is supposed to be about? Also, it seems that any fire type besides Blaziken is given no chance what so ever. What's funny is that if it were Camerupt vs. Blaziken, an Earthquake from Rupt would most likely win... ;)
TyranitarsShadow
02-27-2004, 06:52 PM
Thanks a lot for the suggestions, but I'm not quite sure what you're referring to with what you said. I ave been playing these games for a very long time. I just wanted to use fun pokes in this team that happen to be UU as well. Isn't fun what the game is supposed to be about? Also, it seems that any fire type besides Blaziken is given no chance what so ever. What's funny is that if it were Camerupt vs. Blaziken, an Earthquake from Rupt would most likely win...
Yes the game is about fun, but its also fun to win, so I try to find balance between OU and UU. And Blaziken would have much higher speed, thus allowing it the first attack, which would be EQ, easily knocking out Camerupt.
meb9000
02-27-2004, 06:59 PM
Yes the game is about fun, but its also fun to win, so I try to find balance between OU and UU. And Blaziken would have much higher speed, thus allowing it the first attack, which would be EQ, easily knocking out Camerupt.
lol. This could get pretty funny. I guess Camerupt would win if he had a speed boost+Swords Dance from Ninjask, but that is a different thing. You can also take into accont quick claw and the fact that some peeps don't have EQ on their blazikens. I can see your point about the balance thing. If you have any suggestions about a better fire type that ISN'T Blaziken, that would be helpful indeed. I think I will keep Wailord, as he is a UU poke that I had always wanted to train...
TyranitarsShadow
02-27-2004, 07:59 PM
Torkoal@Chestro
Body Slam
Amnesia
Flamethrower
Rest
Ninetails(female is prefered)@Leftovers
Fire Spin
Toxic
Attract
Flamethrower
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