meb9000
02-24-2004, 05:59 PM
This ismy Ruby team that I'm trying to play around with. I could definitely use some ideas for some of these guys...
*Ninjask@brightpowder
~Protect
~Swords Dance
~Baton Pass
~Silver Wind
My attempt a good baton passer. He protects to get a free speed boost, then gets at least one swords dance in before passing it to one of my beatsticks. Silver wind feeds off his attack+STAB and its a good bug move. I'm new with this guy, so some suggestions would be nice.
*Wailord@chesto
~Rest
~Earthquake
~Surf/Water Spout
~Ice Beam
My basic Water pokemon. I really like him, and his mammoth hp keeps him around a while. A speed boost from Ninjask helps him hit first, while EQ gets better with the swords dance.
*Armaldo@leftovers
~Aerial Ace
~Earthquake
~Ancientpower
~Hyper Beam/???
This guys gets crazy if he gets a nice pass from Ninjask. I could use some help with the last slot, though.
*Latios@lum berry
~Recover
~Psychic
~Ice Beam
~T-bolt
This is my special sweeper. I love this guy because he's the first Lati I ever caught, so don't take him out. I don't have access to soul dew, so don't suggest that.
*Camerupt@quick claw
~Eruption/Flamethrower
~Earthquake
~Rock Slide
~Amnesia
This guy also can use the speed/attack boost, but he also had quick claw so he can stand on his own if need be. Eruption works great when he has enough passed speed. Amnesia defends him againt those nasty water types...
*Medicham@focus band
~Recover
~Shadow Ball
~Hi Jump Kick
~Bulk Up
This guy eats up the Ninjask boost as much as Armaldo. Bulk up lets him boost his defense and attack if he didn't get a swords dance for some reason. Recover keeps him alive while his two moves pound on the opponent.
As you can see, I'm trying to make Ninjask as worthwhile as possible for this team. Thanks in advance for any rates/fixes!
*Ninjask@brightpowder
~Protect
~Swords Dance
~Baton Pass
~Silver Wind
My attempt a good baton passer. He protects to get a free speed boost, then gets at least one swords dance in before passing it to one of my beatsticks. Silver wind feeds off his attack+STAB and its a good bug move. I'm new with this guy, so some suggestions would be nice.
*Wailord@chesto
~Rest
~Earthquake
~Surf/Water Spout
~Ice Beam
My basic Water pokemon. I really like him, and his mammoth hp keeps him around a while. A speed boost from Ninjask helps him hit first, while EQ gets better with the swords dance.
*Armaldo@leftovers
~Aerial Ace
~Earthquake
~Ancientpower
~Hyper Beam/???
This guys gets crazy if he gets a nice pass from Ninjask. I could use some help with the last slot, though.
*Latios@lum berry
~Recover
~Psychic
~Ice Beam
~T-bolt
This is my special sweeper. I love this guy because he's the first Lati I ever caught, so don't take him out. I don't have access to soul dew, so don't suggest that.
*Camerupt@quick claw
~Eruption/Flamethrower
~Earthquake
~Rock Slide
~Amnesia
This guy also can use the speed/attack boost, but he also had quick claw so he can stand on his own if need be. Eruption works great when he has enough passed speed. Amnesia defends him againt those nasty water types...
*Medicham@focus band
~Recover
~Shadow Ball
~Hi Jump Kick
~Bulk Up
This guy eats up the Ninjask boost as much as Armaldo. Bulk up lets him boost his defense and attack if he didn't get a swords dance for some reason. Recover keeps him alive while his two moves pound on the opponent.
As you can see, I'm trying to make Ninjask as worthwhile as possible for this team. Thanks in advance for any rates/fixes!