View Full Version : Megacolony
03-23-2012, 06:44 PM
Will Megacolony ever be good?
I mean you can just retire the rested units if you want
and if you get the grade 2 they can still intercept
Isnt kagero retiring better than mrgacolony's resting
Can anyone give me pros and cons of megacolony? I always love to play bugs, i play inzektor in yugioh and i wanna play megacolony
This question has nothing to do with rules. Also, No, they will never get good, stick to Yugioh.
03-23-2012, 09:39 PM
As awkward as what eien-tewi said. Let me be the nice one to break the news to you.
Mega colony is fine as a clan. theres nothing wrong with resting and locking the opponent's units. Its a matter of judging how skilled your opponents are with their units.
its a matter of using your skills to the maximum potential when the time comes for it. You're probably used to inzektors just popping everything. if you want to gripe about how it could be sooo much better to just retire then you are open to play kagerou.
Mega colony have a mix of skills, you can play machinig to just beatstick and overpower or play giraffa to get both rest and retire going.
Mega colony thrives off the aspect of prolonging a game and locking the opponent (although im gonna leave you to figure out all the strategy and plays on your own) and force them to retire their own units in order to come back at you with full force.
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