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Elliot Gale
01-20-2012, 11:08 PM
Grade 3/10,000 Power/Oracle Think Tank

AUTO: When this unit is placed on V or R, if you have six or more «Oracle Think Tank» in your soul, bind a random card in your opponent's hand. At the beginning of that turn's end phase, return that card to your opponent's hand.

Time to get some other discussions rolling in here. =P

My first candidate will be this new gem from booster 5, which oddly enough I have not seen many singing the praises for. Sure, I can understand that finding space is hard, but the preparation is just about the easiest thing in the world. Among Psychic Bird, Red-Eye, CEO, Half Moon, and even Rabbit if it suits your fancy, you're provide more than enough soul charging methods to consistently land your 6 soul.

Most players and decks are going to be wearing themselves thin in order to achieve ideal offensive setups. That being the case, the bind will often be fatal, especially on 5 damage.

Her 10K body allows Cocoa as a booster, and of course that works to your favor - Cocoa's skill is incredible when you don't have to worry about her lacking power. Conveniently, Tagitsuhime (also in booster 5) also doesn't mind a Cocoa boosting. This puts less stress on needing to find specific unit combinations and makes for an overall more flexible and intimidating deck.

As I see it, she replaces Silent Tom, but what does everyone else think? Am I nuts? Have you been final turned enough by the card to gain a grudging respect? How many would you play? Do share!

3XXXDDD
01-21-2012, 03:32 AM
I want to make a deck with a bunch of draw trigs and this, so I can spam 4 and attempt an OTK.

I hope not too many cards gain Bind, ability is a bit woah :O

Hakkai
01-21-2012, 06:22 AM
Yeah, I can see bind being very deadly...Imagine locking up your opponent's whole hand, so it becomes to easy to kill someone...

Chaz03
01-21-2012, 05:00 PM
This card... I will kill her!!!

Elliot Gale
01-21-2012, 06:18 PM
Feel free. If you get the chance. xP

Chaz03
01-21-2012, 10:36 PM
Feel free. If you get the chance. xP

Oh, I will :D

Amuki
01-22-2012, 11:17 PM
This gets the game most of the time or even sets up a good position to game because they have to play around a blocker being locked out >.> lost to this twice...

Other times it takes useless cards and does nothing ... Still great

Cocoa behind euryale means 11000 units still need to guard 10000 which is nice

Martiachan
01-22-2012, 11:19 PM
How does this replace Tom when it's a grade 3? I don't have any honest respect so far. I can see some potential, but I haven't really lost to OTT.

Elliot Gale
01-22-2012, 11:27 PM
Tom needs to be boosted by Gemini or forever come up short against just about anything, and he flat out can't hit a 12K or higher Vanguard most of the time. Euryale can be boosted by just about anything, and with that same Gemini she's resting at a comfortable 18K. Even Cocoa works in most cases, and making up for Cocoa's lack of power is a wonderful thing.

She does Tom's job in the sense that she debilitates what your opponent's possible plays are, often in a far more deadly fashion since their card is outright disappearing from their hand that turn. More than just grade 0s, this has a chance of sniping a null guard. That's incredible.

Martiachan
01-22-2012, 11:30 PM
Hm, not seeing it. It seems situationally good, but the conditions along with being seemingly lack luster... Well, I suppose it could justify some spots, but it'd require some deck re-vamping...

Elliot Gale
01-22-2012, 11:32 PM
All it takes is a Half Moon then a successful Red-Eye attack or use of Psychic Bird/White Rabbit. Even sitting on a CEO for a turn or two and get you where you need to be.

It's a card you drop when going for game, much like Soul Saver Dragon.

Martiachan
01-22-2012, 11:34 PM
Although Soul Saver +15000 in total boost annhilates 2-4 cards... While this only gets rid of one card for one turn. But sniping a Null Guard does have potential to be game winning.