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[PK] Green
11-17-2004, 04:50 PM
I know I do not post much, but I have been busy with a lot of things. I will try to be more active though.

Forretress@Leftovers
Trait: Sturdy
EVs: 244 HP / 48 Atk / 216 Def
Relaxed Nature (+Def, -Spd)
- Earthquake
- Rapid Spin
- Spikes
- Explosion

Set up Spikes, Spin away any the opponent might have, EQ, Explode.

Aerodactyl@Choice Band
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Aerial Ace
- Earthquake
- HP Ghost

Maybe I should with this instead of Forretress?

Blissey@Leftovers
Trait: Serene Grace
EVs: 4 HP / 252 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Ice Beam
- Heal Bell
- Softboiled

Haxor. ^_^

Weezing@Leftovers
Trait: Levitate
EVs: 200 HP / 252 Def / 56 SAtk
Bold Nature (+Def, -Atk)
- Thunderbolt
- Pain Split
- Haze
- Will-O-Wisp

I do not like Weezing at all. If anything has to go, it is this. :(

Gardevoir@Salac Berry
Trait: Trace
EVs: 80 Def / 176 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Psychic
- Thunderbolt
- Calm Mind
- Taunt

Trace is fun.

Heracross@Choice Band
Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Brick Break
- Earthquake
- Rock Slide

My favorite pogey.

Kuiper
11-17-2004, 05:17 PM
Do NOT start with Forretress. He's general utility, so keep him in back and DON'T BLOW HIM UP. Instead use Zap Cannon so he can eat Aeroy and Skarm.

Make Aeroy your starter, and if you want more power use DE over AA and Rock Head.

Lose T-bolt for Thunder for the added paralysis chance if you wish, 60% chance of paralysis is great though the damage may not be consistant.

You've already got Forretress which doubles as a physical wall as part of its utility, so you can afford to lose Weezing. Maybe replace him with some sort of special attacker or mixed sweeper-skarmbliss counter.

Yes, Gardy is so much fun to use, so many great moves it can learn.

You've already got a Choice Bander, so Heracross could salac/sub/SD/megahorn/reversal, with HP 1 more than a multiple of 4. Or you could just lose CB and use SD.


This is one of the better teams I've seen recently, good work.

[PK] Green
11-17-2004, 05:33 PM
I never thought about Zap Cannon on Forretress, but that's a good idea.
I rarely used DE when I had it though.
Thunder might work on Blissey, so I will try it.
I think that's a good idea on Heracross too.

Thanks for the good fixes, and a compliment. :)

I have to go for now, but I will be back tomorrow.

clown master
11-17-2004, 06:39 PM
Fixes in bold



Green']I know I do not post much, but I have been busy with a lot of things. I will try to be more active though.

Forretress@Leftovers
Trait: Sturdy
EVs: 244 HP / 48 Atk / 216 Def
Relaxed Nature (+Def, -Spd)
- Earthquake
- Rapid Spin
- Spikes
- Zap Cannon

Don't lead with him, for the same Reason Sir Fallen Ronin posted earlier.

Set up Spikes, Spin away any the opponent might have, EQ, Explode.

Aerodactyl@Choice Band
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Double Edge
- Earthquake
- HP Ghost

Believe me, Double Edge w/Rock Head is better than Pressure w/AA

Maybe I should with this instead of Forretress?

Blissey@Leftovers
Trait: Serene Grace
EVs: 4 HP / 252 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Thunder
- Ice Beam
- Heal Bell
- Softboiled

Maybe some more HP EVs?

Haxor. ^_^

Weezing@Leftovers
Trait: Levitate
EVs: 200 HP / 252 Def / 56 SAtk
Bold Nature (+Def, -Atk)
- Thunderbolt
- Pain Split
- Haze
- Will-O-Wisp

I do not like Weezing at all. If anything has to go, it is this. :(

OK, maybe Xatu Hazer?

Gardevoir@Salac Berry
Trait: Trace
EVs: 80 Def / 176 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Psychic
- Thunderbolt
- Calm Mind
- Taunt

Trace is fun.

Heracross@Salac
Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Endure/Substitute
- Earthquake
- Reversal

My favorite pogey.
Nice team.

PhazonElite
11-21-2004, 03:38 PM
It's probably a better idea overall to just use Zap Cannon, like everyone said.

You have a beller, so Weezing can actually use Rest over Pain Split. If you're going to stay with Pain Split though, use a Relaxed Nature instead. Give Weezing Sludge Bomb over Thunderbolt, make it Impish, and transfer the SpAtk EVs to Atk. Sludge Bomb still beats Gyarados, and Salamence is much more dangerous than Gyarados ever will be.

Drop Calm Mind on Gardevoir for Thunder Wave. Eh, even CM Raikou isn't almighty with Snorlax/Blissey/Regice everywhere, and trying to sweep with Gardevoir isn't too much different. I'd say just give it Leftovers, max special attack, make it Modest, put 16 or so EVs into speed, and put the rest in HP and the defenses where you want them.

I think the rest of the team looks good, although the double Choice Banders seem a little redundant. Both Heracross and Aerodactyl use it well, but the bird is still a bit better with its top notch speed.

BarnebyJones
11-27-2004, 06:00 PM
Yeah I do not know why some people think your bad this is the best team ive seen in awhile. To much nooblars around.