- Cardfight Theory - Magic Numbers
- Cardfight Vanguard Power Creep, Psuedo-Grade 4 and New Mechanics.
- CARDFIGHT! Tips and tricks
- The Magnificent Holy Knights!
- Predicting Triggers: Simple Maths
- Psychological Tactics
- Draw and Heal triggers - Best in the game?
- Megablast Units
- Is using mixed level 3 units bad?
- How do you build your deck?
- The simplicity of this game.
- Persona Blast
- Multiplayer is it possible?
- Is there a golden rule for when to attack a rear guard/vanguard?
- Damage Unflippers
- Deck Building
- Is Mixing Clans Alright?
- tonight we ride!
- Resolution to Conquer even Darkness Itself - Guide to Shadow Paladins
- Ninjas and Brutal Jack
- what deck are playable?
- Cardfight Theory - Momentum
- Vanguard effects
- Guide to Nova Grapplers V1
- Trigger Ratios
- Damage
- New to vanguard need tips! :)
- Grand blue deck
- Teching CEO into RP
- Chappie the ghost
- Frustrated, How Do You Get Good Cards
- Oracle Think Tank, worth it?
- Unflippers
- kagero trigger ratio
- nova grappler
- Grand Blue Discussion "
- When is the best time to use a perfect guard?
- Flash Shield, Iseult
- Blaster Blade teched...?
- Thoughts on teching Voidmaster into Kagero?
- What are the two best clans to merge?
- Kagero deck - speed run
- Kagero?
- Difference Between Deck Discussion and Strategies
- Constricted Creativity?
- ~The Art of Muligan~
- Wat Up Bro? - The Official Spike Brothers Discussion
- Ways to get at MLB?
- Clan Broad Generalizations
- Blazing Flare Dragon & Vortex Dragon
- Tachikaze, the DinoDragons (UC)
- All That Glitters Is Gold - The Official Gold Paladin Discussion
- Field Guide to:Neo Nectar
- Field Guide to:Neo Nectar
- My name is SephirothKirby, and I can't beat Kageros.
- The Attacking Order!
- angel feather or Murakumo??
- Early game damage.
- Gururubau vs Nightmare Painter
- Guarding and Attacking
- spike bros and nova
- Grade 3 Drives
- Best Deck Ratio?
- Limit Break, Return of the 10K Vanguard, and newfound aggression.
- kegaro deck list
- The Ideal Field
- Angel Feather Discussion
- Dark Irregulars Discussion
- Trigger lineup for AF?
- Best evolutionary line?
- Tech Choices-Discussion
- Trolling my opponent's royal paladin?
- Oracle Think Tank 101 - Guide & Discussion
- When do you feel that you should guard?
- How to use Barcgal?
- A Nacho's View of Superior Riding (From G2)
- Ezel vs Spectral Duke Dragon
- Garmore or Lucan for Gold Paladins?
- Narukami, the Thunder Dragons
- Best Mega Blast?
- Something that you should all know
- Best English Mega Blast?
- Any Insight On Great Nature?
- Any Strategy websites?
- Grade 3 conundrum
- Ensnaring the Opponent: Megacolony deck strategies
- Best LV2 Clan...
- # of Narukami Troggers
- Triggers
- Trigger lineup in Nova Grappler decks: 12 Stands overkill?
- So, Critical Versus Stand...
- Beating Dark Irregulars?
- Cards that give boost if a different clan is with them.
- Bermuda △ Discussion One
- Barcgal Strategies
- Tier List discussion
- Which Paladin is Better?
- Cirque des Mervailles - The Official Pale Moon Discussion - Thread II
- Why no Counterblast for GP
- Ninja Art: Clan Discussion! <<Murakumo Clan Discussion>>
- Trigger lineup for Great Nature?
- Getting the Hang of Shadow Paladins?
- Can Kagero
- How to pick your tournament playstyle?
- Demonic Dragon Mage Kimnara
- No Heals and early guarding?
- Great Nature Discusssion
- Are these good Deck philosophies?
- The Optimization of the Deck
- Card Counting
- I'm at a loss against Gold Paladins
- Stands and hand size
- Nova Grappler Deck List
- Spectral Duke & Ergodiel Perfect Ride Chain Probability
- Deckbuilding Differences <<ENGLISH ←→ JAPANESE>>
- CFV general strategy question
- How to play Standard RP against GP
- Spectral Duke Dragon: Can he be looked in the same light as normal Gold Paladins?
- When to Guard
- barcgal + pongal skills
- General Strategy Quiz!
- Whats a better more consistant deck?
- Golds or Royals?
- Spike Brothers
- Nova grappler kagero vs goku kagero
- Dimensional Police Discusssion
- Cardfight!! Vanguard deck ideas?
- So when ...
- Vanguard V Rearguard
- Gold Paladin Tournament decklists
- Limit Break V Crossrides
- Cross-Rides
- Aleph as a victory image?
- The Art of Taking Damage
- Highspeed Brakki vs Beserk Dragon
- Used Yaks-ha Effectivley
- Attacking rear guards / Other Tips
- Pressure and if it's even worth applying right away.
- What's the recommended trigger combination?
- Recycling Triggers
- Back to Basics: Attacking the Rearguard and Creating Advantage
- Twin Blader-Yes or No??
- When is kagero going to get phased out?
- Nabutama Strategy and Discussion
- I cant deal with Spike Brothers
- 2 clan decks
- RP versus other clans
- Best version of Kagero
- Gold Paladin Starter Competition!
- Grade 2 Techs (for ANY clan/deck)
- Royal Paladin new starter
- Neo Nectar Discussion
- Mental warfare in CFV?
- Kagero Strategy Guide?
- Death Armies in Azure Dragon Deck?
- I don't even
- Rest Cyclers vs Boost Cyclers
- Best ways to combat missing your ride!
- Aqua Dragons of Justice- a guide to Aqua Force
- Budget GP techs
- Stand Triggers
- Are Kiriel and Ergodiel still viable options when BT07 releaes US
- Tactical question
- Trigger Lineup
- RP ride chains
- [WCQ Talk] Spectral Duke Dragon
- An Official Nova Grappler Discussion?
- For those who quited YGO
- Odd Trigger Amounts
- Nubatama Murakumo Hybrid
- Anyone know the best OTT list?
- how to beat the tar out of cross-rides
- Ride Chains
- newbie
- The future of Kagero (an alternative)
- How many decks are...
- Ratio Choice
- Clans Weakness & strengths
- Grades
- Great Nature Trigger Question
- The Official Gold Paladin Discussion II
- Narukami, The Thunder Dragons II
- Ultimate Break?
- Cirque des Mervailles - The Official Pale Moon Discussion - Thread III
- Goku vs Lawkeeper
- Defeating the Crossride!
- Grade 3 Skill Types
- Efficient Testing
- How to fight against Spectral Duke Dragon?
- Game Balance - Your thoughts
- Musketeer
- Oracle Think Tank side discussion 1 - deck types
- PG strategy question... when is the best time to use them?
- Crossride grade 3 ratio's
- The Official Did I Just Make A Bad Play Thread?
- 3 Heal triggers?
- deck tips gold paladins vs soul ver OTT
- how to beat SDD using Lawkeeper
- Angel Feathers Discussion II: Calamity From the Skies
- The Black Ops of Vanguard, Ofiicial Murakumo Discussion I
- How to tell if both players did not missplay.
- Platina Ezel Strategies
- Rearguard Power
- Play it Straight
- Dark Irregular
- Difference in Skill?
- Deck Profiles?
- stand paladins
- Against Gold Paladin Help
- Awkward Sentinels
- Narukami, the Thunder Dragons III
- Murakumo vs Grade 1 Rush
- aganist spectral duke
- What clans are best suited to fight Crossrides?
- Post BT09 (and what little we know of BT10) Competition
- Ask Again Later - Oracle Think Tank, Thread II
- Help vs kagero while using sdd
- Spectral Dunk Bunnies
- Break Rides - Will they change the use of Stand triggers
- Best Ride chain.. and Why?
- Does Narukami have a Djinn Ride Chain per se
- Kagero Goku trigger setup
- A Triggerless deck?
- Grade 3 - To be Ridden or Called?
- Discarding 10k shields
- Kegero Discussion thread anywhere?
- Kagero Dicussion Thread - Retiring Just Got Cereal ε=ε=ε=ε=ε=ε=┌(; ̄◇ ̄)┘
- Getting a friend started...need advice with selecting a clan...
- Genesis discussion Thread
- OTT question
- Aqua Force Strategy and Discussion Thread II: Glorious Storm
- The case for stand triggers
- cards you want to target when playing against others
- "Property of the Great Nature University Library" - Guide & Strategies
- BT05 Booster Draft help!
- "Double Rainbow! What does it mean?!" - Mixed Deck Discussion and Strategies
- Love, trust, and normal sized busts! Jewel Knights!
- How does Murakumo Magatsu Chain work ?
- Not just any RP, but Jewel Knights only! Discussion for a Jewel Knight Deck.
- Liberators VS Eradicators
- Fighting against cross-rides
- Goku/Overlord Beatdown
- Playing without Perfect Guards
- Stand Triggers in Kagero
- Genesis - Would you use Mice Guards?
- Winning Without Drawing A Grade 3
- Tejas
- Best and Worst Ride Chains?
- General question. Countering a rush?
- Cirque Du Soleil - The Pale Moon Discussion - Thread IV